diff --git a/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs b/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs index f5219e361..958a2b493 100644 --- a/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs +++ b/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs @@ -1,3 +1,4 @@ +using System; using System.Collections.Generic; using System.IO; using System.Linq; @@ -24,6 +25,13 @@ namespace Dalamud.Game.Text.SeStringHandling { } + /// + /// Parse a binary game message into an SeString. + /// + /// Binary message payload data in SE's internal format. + /// An SeString containing parsed Payload objects for each payload in the data. + public SeString Parse(ReadOnlySpan data) => this.Parse(data.ToArray()); + /// /// Parse a binary game message into an SeString. ///