mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-28 19:39:19 +01:00
fix : Add japaneseRangeHandle.Free()
Made clear to use GCHandle.
This commit is contained in:
parent
11e5537146
commit
965a9d954f
2 changed files with 3 additions and 7 deletions
|
|
@ -273,7 +273,7 @@ namespace Dalamud.Interface
|
|||
|
||||
var fontPathJp = Path.Combine(this.dalamud.StartInfo.WorkingDirectory, "UIRes", "NotoSansCJKjp-Medium.otf");
|
||||
|
||||
var japaneseRangeHandle = GlyphRangesJapanese.GetRangeHandle();
|
||||
var japaneseRangeHandle = GCHandle.Alloc(GlyphRangesJapanese.GlyphRanges, GCHandleType.Pinned);
|
||||
|
||||
DefaultFont = ImGui.GetIO().Fonts.AddFontFromFileTTF(fontPathJp, 17.0f, null, japaneseRangeHandle.AddrOfPinnedObject());
|
||||
|
||||
|
|
@ -303,6 +303,7 @@ namespace Dalamud.Interface
|
|||
ImGui.GetIO().Fonts.Build();
|
||||
|
||||
fontConfig.Destroy();
|
||||
japaneseRangeHandle.Free();
|
||||
gameRangeHandle.Free();
|
||||
iconRangeHandle.Free();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue