diff --git a/Dalamud/Game/Network/GameNetwork.cs b/Dalamud/Game/Network/GameNetwork.cs index 0b982b2b0..90d585654 100644 --- a/Dalamud/Game/Network/GameNetwork.cs +++ b/Dalamud/Game/Network/GameNetwork.cs @@ -160,27 +160,25 @@ namespace Dalamud.Game.Network return this.processZonePacketUpHook.Original(a1, dataPtr, a3, a4); } -#if DEBUG - private void InjectZoneProtoPacket(byte[] data) - { - this.zoneInjectQueue.Enqueue(data); - } + // private void InjectZoneProtoPacket(byte[] data) + // { + // this.zoneInjectQueue.Enqueue(data); + // } - private void InjectActorControl(short cat, int param1) - { - var packetData = new byte[] - { - 0x14, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x17, 0x7C, 0xC5, 0x5D, 0x00, 0x00, 0x00, 0x00, - 0x05, 0x00, 0x48, 0xB2, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x43, 0x7F, 0x00, 0x00, - }; - - BitConverter.GetBytes((short)cat).CopyTo(packetData, 0x10); - - BitConverter.GetBytes((uint)param1).CopyTo(packetData, 0x14); - - this.InjectZoneProtoPacket(packetData); - } -#endif + // private void InjectActorControl(short cat, int param1) + // { + // var packetData = new byte[] + // { + // 0x14, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x17, 0x7C, 0xC5, 0x5D, 0x00, 0x00, 0x00, 0x00, + // 0x05, 0x00, 0x48, 0xB2, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + // 0x00, 0x00, 0x00, 0x00, 0x43, 0x7F, 0x00, 0x00, + // }; + // + // BitConverter.GetBytes((short)cat).CopyTo(packetData, 0x10); + // + // BitConverter.GetBytes((uint)param1).CopyTo(packetData, 0x14); + // + // this.InjectZoneProtoPacket(packetData); + // } } }