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feat(PluginManager): add DeleteConfiguration() and UI
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parent
68142da426
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3 changed files with 66 additions and 1 deletions
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@ -60,6 +60,22 @@ namespace Dalamud.Configuration
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});
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});
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}
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}
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/// <summary>
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/// Delete the configuration file and folder for the specified plugin.
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/// This will throw an <see cref="IOException"/> if the plugin did not correctly close its handles.
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/// </summary>
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/// <param name="pluginName">The name of the plugin.</param>
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public void Delete(string pluginName)
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{
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var directory = this.GetDirectoryPath(pluginName);
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if (directory.Exists)
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directory.Delete(true);
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var file = this.GetConfigFile(pluginName);
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if (file.Exists)
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file.Delete();
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}
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/// <summary>
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/// <summary>
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/// Get plugin directory.
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/// Get plugin directory.
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/// </summary>
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/// </summary>
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@ -692,6 +692,25 @@ namespace Dalamud.Interface.Internal.Windows
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ImGui.Unindent();
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ImGui.Unindent();
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}
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}
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if (ImGui.BeginPopupContextItem("InstalledItemContextMenu"))
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{
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if (ImGui.Selectable(Locs.PluginContext_DeletePluginConfig))
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{
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Log.Debug($"Deleting config for {plugin.Manifest.InternalName}");
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Task.Run(() => this.dalamud.PluginManager.DeleteConfiguration(plugin))
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.ContinueWith(task =>
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{
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// There is no need to set as Complete for an individual plugin installation
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this.installStatus = OperationStatus.Idle;
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this.DisplayErrorContinuation(task, Locs.ErrorModal_DeleteConfigFail(plugin.Name));
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});
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}
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ImGui.EndPopup();
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}
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}
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}
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private void DrawPluginControlButton(LocalPlugin plugin)
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private void DrawPluginControlButton(LocalPlugin plugin)
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@ -1125,6 +1144,8 @@ namespace Dalamud.Interface.Internal.Windows
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public static string PluginContext_HidePlugin => Loc.Localize("InstallerHidePlugin", "Hide from installer");
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public static string PluginContext_HidePlugin => Loc.Localize("InstallerHidePlugin", "Hide from installer");
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public static string PluginContext_DeletePluginConfig => Loc.Localize("InstallerDeletePluginConfig", "Delete configuration data & reload");
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#endregion
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#endregion
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#region Plugin body
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#region Plugin body
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@ -1199,6 +1220,8 @@ namespace Dalamud.Interface.Internal.Windows
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public static string ErrorModal_SingleUpdateFail(string name) => Loc.Localize("InstallerSingleUpdateFail", "Failed to update plugin {0}.").Format(name);
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public static string ErrorModal_SingleUpdateFail(string name) => Loc.Localize("InstallerSingleUpdateFail", "Failed to update plugin {0}.").Format(name);
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public static string ErrorModal_DeleteConfigFail(string name) => Loc.Localize("InstallerDeleteConfigFail", "Failed to reset the plugin {0}.\n\nThe plugin may not support this action. You can try deleting the configuration manually while the game is shut down - please see the FAQ.").Format(name);
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public static string ErrorModal_EnableFail(string name) => Loc.Localize("InstallerEnableFail", "Failed to enable plugin {0}.").Format(name);
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public static string ErrorModal_EnableFail(string name) => Loc.Localize("InstallerEnableFail", "Failed to enable plugin {0}.").Format(name);
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public static string ErrorModal_DisableFail(string name) => Loc.Localize("InstallerDisableFail", "Failed to disable plugin {0}.").Format(name);
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public static string ErrorModal_DisableFail(string name) => Loc.Localize("InstallerDisableFail", "Failed to disable plugin {0}.").Format(name);
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@ -8,7 +8,7 @@ using System.IO.Compression;
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using System.Linq;
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using System.Linq;
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using System.Net;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using CheapLoc;
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using CheapLoc;
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@ -713,6 +713,32 @@ namespace Dalamud.Plugin.Internal
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return updateStatus;
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return updateStatus;
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}
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}
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/// <summary>
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/// Update a single plugin, provided a valid <see cref="AvailablePluginUpdate"/>.
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/// </summary>
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/// <param name="metadata">The available plugin update.</param>
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/// <param name="notify">Whether to notify that installed plugins have changed afterwards.</param>
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/// <param name="dryRun">Whether or not to actually perform the update, or just indicate success.</param>
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/// <returns>The status of the update.</returns>
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public void DeleteConfiguration(LocalPlugin plugin)
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{
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if (plugin.State == PluginState.InProgress)
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throw new Exception("Cannot delete configuration for a loading/unloading plugin");
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if (plugin.IsLoaded)
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plugin.Unload();
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// Let's wait so any handles on files in plugin configurations can be closed
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Thread.Sleep(500);
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this.PluginConfigs.Delete(plugin.Name);
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Thread.Sleep(500);
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// Let's indicate "installer" here since this is supposed to be a fresh install
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plugin.Load(PluginLoadReason.Installer);
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}
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/// <summary>
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/// <summary>
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/// Print to chat any plugin updates and whether they were successful.
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/// Print to chat any plugin updates and whether they were successful.
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/// </summary>
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/// </summary>
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