From 986dfa04d0145a5596e8284fce461041c383f723 Mon Sep 17 00:00:00 2001 From: Haselnussbomber Date: Tue, 7 Oct 2025 17:42:16 +0200 Subject: [PATCH] Mark IUnlockState as experimental --- Dalamud/Game/UnlockState/UnlockState.cs | 2 ++ Dalamud/Plugin/Services/IUnlockState.cs | 3 +++ 2 files changed, 5 insertions(+) diff --git a/Dalamud/Game/UnlockState/UnlockState.cs b/Dalamud/Game/UnlockState/UnlockState.cs index ff1effdd1..b60e9ccdf 100644 --- a/Dalamud/Game/UnlockState/UnlockState.cs +++ b/Dalamud/Game/UnlockState/UnlockState.cs @@ -20,6 +20,8 @@ using PublicContentSheet = Lumina.Excel.Sheets.PublicContent; namespace Dalamud.Game.UnlockState; +#pragma warning disable UnlockState + /// /// This class provides unlock state of various content in the game. /// diff --git a/Dalamud/Plugin/Services/IUnlockState.cs b/Dalamud/Plugin/Services/IUnlockState.cs index d3620ffe2..22ef94eb2 100644 --- a/Dalamud/Plugin/Services/IUnlockState.cs +++ b/Dalamud/Plugin/Services/IUnlockState.cs @@ -1,3 +1,5 @@ +using System.Diagnostics.CodeAnalysis; + using Lumina.Excel; using Lumina.Excel.Sheets; @@ -8,6 +10,7 @@ namespace Dalamud.Plugin.Services; /// /// Interface for determining unlock state of various content in the game. /// +[Experimental("UnlockState")] public interface IUnlockState { ///