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chore: convert Dalamud to file-scoped namespaces
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368 changed files with 55081 additions and 55450 deletions
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@ -2,75 +2,74 @@ using System.Numerics;
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using ImGuiNET;
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namespace Dalamud.Interface.Components
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namespace Dalamud.Interface.Components;
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/// <summary>
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/// Class containing various methods providing ImGui components.
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/// </summary>
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public static partial class ImGuiComponents
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{
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/// <summary>
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/// Class containing various methods providing ImGui components.
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/// Alpha modified IconButton component to use an icon as a button with alpha and color options.
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/// </summary>
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public static partial class ImGuiComponents
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/// <param name="icon">The icon for the button.</param>
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/// <param name="id">The ID of the button.</param>
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/// <param name="defaultColor">The default color of the button.</param>
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/// <param name="activeColor">The color of the button when active.</param>
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/// <param name="hoveredColor">The color of the button when hovered.</param>
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/// <param name="alphaMult">A multiplier for the current alpha levels.</param>
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/// <returns>Indicator if button is clicked.</returns>
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public static bool DisabledButton(FontAwesomeIcon icon, int? id = null, Vector4? defaultColor = null, Vector4? activeColor = null, Vector4? hoveredColor = null, float alphaMult = .5f)
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{
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/// <summary>
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/// Alpha modified IconButton component to use an icon as a button with alpha and color options.
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/// </summary>
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/// <param name="icon">The icon for the button.</param>
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/// <param name="id">The ID of the button.</param>
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/// <param name="defaultColor">The default color of the button.</param>
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/// <param name="activeColor">The color of the button when active.</param>
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/// <param name="hoveredColor">The color of the button when hovered.</param>
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/// <param name="alphaMult">A multiplier for the current alpha levels.</param>
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/// <returns>Indicator if button is clicked.</returns>
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public static bool DisabledButton(FontAwesomeIcon icon, int? id = null, Vector4? defaultColor = null, Vector4? activeColor = null, Vector4? hoveredColor = null, float alphaMult = .5f)
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{
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ImGui.PushFont(UiBuilder.IconFont);
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ImGui.PushFont(UiBuilder.IconFont);
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var text = icon.ToIconString();
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if (id.HasValue)
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text = $"{text}{id}";
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var text = icon.ToIconString();
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if (id.HasValue)
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text = $"{text}{id}";
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var button = DisabledButton(text, defaultColor, activeColor, hoveredColor, alphaMult);
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var button = DisabledButton(text, defaultColor, activeColor, hoveredColor, alphaMult);
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ImGui.PopFont();
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ImGui.PopFont();
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return button;
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}
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return button;
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}
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/// <summary>
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/// Alpha modified Button component to use as a disabled button with alpha and color options.
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/// </summary>
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/// <param name="labelWithId">The button label with ID.</param>
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/// <param name="defaultColor">The default color of the button.</param>
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/// <param name="activeColor">The color of the button when active.</param>
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/// <param name="hoveredColor">The color of the button when hovered.</param>
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/// <param name="alphaMult">A multiplier for the current alpha levels.</param>
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/// <returns>Indicator if button is clicked.</returns>
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public static bool DisabledButton(string labelWithId, Vector4? defaultColor = null, Vector4? activeColor = null, Vector4? hoveredColor = null, float alphaMult = .5f)
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{
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if (defaultColor.HasValue)
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ImGui.PushStyleColor(ImGuiCol.Button, defaultColor.Value);
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/// <summary>
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/// Alpha modified Button component to use as a disabled button with alpha and color options.
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/// </summary>
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/// <param name="labelWithId">The button label with ID.</param>
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/// <param name="defaultColor">The default color of the button.</param>
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/// <param name="activeColor">The color of the button when active.</param>
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/// <param name="hoveredColor">The color of the button when hovered.</param>
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/// <param name="alphaMult">A multiplier for the current alpha levels.</param>
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/// <returns>Indicator if button is clicked.</returns>
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public static bool DisabledButton(string labelWithId, Vector4? defaultColor = null, Vector4? activeColor = null, Vector4? hoveredColor = null, float alphaMult = .5f)
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{
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if (defaultColor.HasValue)
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ImGui.PushStyleColor(ImGuiCol.Button, defaultColor.Value);
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if (activeColor.HasValue)
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ImGui.PushStyleColor(ImGuiCol.ButtonActive, activeColor.Value);
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if (activeColor.HasValue)
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ImGui.PushStyleColor(ImGuiCol.ButtonActive, activeColor.Value);
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if (hoveredColor.HasValue)
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ImGui.PushStyleColor(ImGuiCol.ButtonHovered, hoveredColor.Value);
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if (hoveredColor.HasValue)
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ImGui.PushStyleColor(ImGuiCol.ButtonHovered, hoveredColor.Value);
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var style = ImGui.GetStyle();
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ImGui.PushStyleVar(ImGuiStyleVar.Alpha, style.Alpha * alphaMult);
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var style = ImGui.GetStyle();
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ImGui.PushStyleVar(ImGuiStyleVar.Alpha, style.Alpha * alphaMult);
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var button = ImGui.Button(labelWithId);
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var button = ImGui.Button(labelWithId);
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ImGui.PopStyleVar();
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ImGui.PopStyleVar();
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if (defaultColor.HasValue)
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ImGui.PopStyleColor();
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if (defaultColor.HasValue)
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ImGui.PopStyleColor();
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if (activeColor.HasValue)
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ImGui.PopStyleColor();
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if (activeColor.HasValue)
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ImGui.PopStyleColor();
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if (hoveredColor.HasValue)
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ImGui.PopStyleColor();
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if (hoveredColor.HasValue)
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ImGui.PopStyleColor();
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return button;
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}
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return button;
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}
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}
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