diff --git a/Dalamud/Game/Agent/AgentVirtualTable.cs b/Dalamud/Game/Agent/AgentVirtualTable.cs index e7f9a2f6e..8649c1397 100644 --- a/Dalamud/Game/Agent/AgentVirtualTable.cs +++ b/Dalamud/Game/Agent/AgentVirtualTable.cs @@ -21,7 +21,7 @@ internal unsafe class AgentVirtualTable : IDisposable // Copying extra entries is not problematic, and is considered safe. private const int VirtualTableEntryCount = 60; - private const bool EnableLogging = true; + private const bool EnableLogging = false; private static readonly ModuleLog Log = new("AgentVT"); @@ -60,8 +60,6 @@ internal unsafe class AgentVirtualTable : IDisposable /// Reference to AgentLifecycle service to callback and invoke listeners. internal AgentVirtualTable(AgentInterface* agent, AgentId agentId, AgentLifecycle lifecycleService) { - Log.Debug($"Initializing AgentVirtualTable for {agentId}, Address: {(nint)agent:X}"); - this.agentInterface = agent; this.agentId = agentId; this.lifecycleService = lifecycleService;