Clean imports, formatting

This commit is contained in:
Raymond Lynch 2020-10-02 11:25:20 -04:00
parent 94ec6140a8
commit 9ea2403e95

View file

@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Dalamud.Game.ClientState.Actors;
#pragma warning disable 1591
@ -75,8 +70,7 @@ namespace Dalamud.Game.ClientState.Structs
[StructLayout(LayoutKind.Explicit)]
public struct Actor
{
[FieldOffset(ActorOffsets.Name)] [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 30)]
public string Name;
[FieldOffset(ActorOffsets.Name)] [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 30)] public string Name;
[FieldOffset(ActorOffsets.ActorId)] public int ActorId;
[FieldOffset(ActorOffsets.DataId)] public int DataId;
@ -96,8 +90,7 @@ namespace Dalamud.Game.ClientState.Structs
[FieldOffset(ActorOffsets.BattleNpcTargetActorId)] public int BattleNpcTargetActorId;
// This field can't be correctly aligned, so we have to cut it manually.
[FieldOffset(ActorOffsets.CompanyTag)] [MarshalAs(UnmanagedType.ByValArray, SizeConst = 7)]
public byte[] CompanyTag;
[FieldOffset(ActorOffsets.CompanyTag)] [MarshalAs(UnmanagedType.ByValArray, SizeConst = 7)] public byte[] CompanyTag;
[FieldOffset(ActorOffsets.NameId)] public int NameId;
[FieldOffset(ActorOffsets.CurrentWorld)] public ushort CurrentWorld;