DataWindow should use an Enum

This commit is contained in:
Raymond 2021-07-15 14:31:17 -04:00
parent 976688a924
commit a18bcc385c

View file

@ -27,16 +27,11 @@ namespace Dalamud.Interface.Internal.Windows
internal class DataWindow : Window
{
private readonly Dalamud dalamud;
private readonly string[] dataKinds = new[]
{
"ServerOpCode", "Address", "Actor Table", "Font Test", "Party List", "Plugin IPC", "Condition",
"Gauge", "Command", "Addon", "Addon Inspector", "StartInfo", "Target", "Toast", "ImGui", "Tex", "Gamepad",
};
private readonly string[] dataKindNames = Enum.GetNames(typeof(DataKind)).Select(k => k.Replace("_", " ")).ToArray();
private bool wasReady;
private string serverOpString;
private int currentKind;
private DataKind currentKind;
private bool drawActors = false;
private float maxActorDrawDistance = 20;
@ -86,6 +81,27 @@ namespace Dalamud.Interface.Internal.Windows
this.Load();
}
private enum DataKind
{
Server_OpCode,
Address,
Actor_Table,
Font_Test,
Party_List,
Plugin_IPC,
Condition,
Gauge,
Command,
Addon,
Addon_Inspector,
StartInfo,
Target,
Toast,
ImGui,
Tex,
Gamepad,
}
/// <summary>
/// Set the DataKind dropdown menu.
/// </summary>
@ -98,12 +114,15 @@ namespace Dalamud.Interface.Internal.Windows
if (dataKind == "ai")
dataKind = "Addon Inspector";
int index;
dataKind = dataKind.Replace(" ", string.Empty).ToLower();
var dataKinds = this.dataKinds.Select(k => k.Replace(" ", string.Empty).ToLower()).ToList();
if ((index = dataKinds.IndexOf(dataKind)) != -1)
var dataKinds = Enum.GetValues(typeof(DataKind))
.Cast<DataKind>()
.Where(k => nameof(k).Replace("_", string.Empty).ToLower() == dataKind)
.ToList();
if (dataKinds.Count > 0)
{
this.currentKind = index;
this.currentKind = dataKinds.First();
}
else
{
@ -125,7 +144,11 @@ namespace Dalamud.Interface.Internal.Windows
var copy = ImGui.Button("Copy all");
ImGui.SameLine();
ImGui.Combo("Data kind", ref this.currentKind, this.dataKinds, this.dataKinds.Length);
var currentKindIndex = (int)this.currentKind;
if (ImGui.Combo("Data kind", ref currentKindIndex, this.dataKindNames, this.dataKindNames.Length))
{
this.currentKind = (DataKind)currentKindIndex;
}
ImGui.Checkbox("Resolve GameData", ref this.resolveGameData);
@ -142,309 +165,74 @@ namespace Dalamud.Interface.Internal.Windows
{
switch (this.currentKind)
{
case 0:
ImGui.TextUnformatted(this.serverOpString);
break;
case 1:
ImGui.InputText(".text sig", ref this.inputSig, 400);
if (ImGui.Button("Resolve"))
{
try
{
this.sigResult = this.dalamud.SigScanner.ScanText(this.inputSig);
}
catch (KeyNotFoundException)
{
this.sigResult = new IntPtr(-1);
}
}
ImGui.Text($"Result: {this.sigResult.ToInt64():X}");
ImGui.SameLine();
if (ImGui.Button($"C{this.copyButtonIndex++}"))
ImGui.SetClipboardText(this.sigResult.ToInt64().ToString("x"));
foreach (var debugScannedValue in BaseAddressResolver.DebugScannedValues)
{
ImGui.TextUnformatted($"{debugScannedValue.Key}");
foreach (var valueTuple in debugScannedValue.Value)
{
ImGui.TextUnformatted(
$" {valueTuple.Item1} - 0x{valueTuple.Item2.ToInt64():x}");
ImGui.SameLine();
if (ImGui.Button($"C##copyAddress{this.copyButtonIndex++}"))
ImGui.SetClipboardText(valueTuple.Item2.ToInt64().ToString("x"));
}
}
case DataKind.Server_OpCode:
this.DrawServerOpCode();
break;
// AT
case 2:
case DataKind.Address:
this.DrawAddress();
break;
case DataKind.Actor_Table:
this.DrawActorTable();
break;
break;
// Font
case 3:
var specialChars = string.Empty;
for (var i = 0xE020; i <= 0xE0DB; i++)
specialChars += $"0x{i:X} - {(SeIconChar)i} - {(char)i}\n";
ImGui.TextUnformatted(specialChars);
foreach (var fontAwesomeIcon in Enum.GetValues(typeof(FontAwesomeIcon))
.Cast<FontAwesomeIcon>())
{
ImGui.Text(((int)fontAwesomeIcon.ToIconChar()).ToString("X") + " - ");
ImGui.SameLine();
ImGui.PushFont(UiBuilder.IconFont);
ImGui.Text(fontAwesomeIcon.ToIconString());
ImGui.PopFont();
}
case DataKind.Font_Test:
this.DrawFontTest();
break;
// Party
case 4:
var partyString = string.Empty;
if (this.dalamud.ClientState.PartyList.Length == 0)
{
ImGui.TextUnformatted("Data not ready.");
}
else
{
partyString += $"{this.dalamud.ClientState.PartyList.Count} Members\n";
for (var i = 0; i < this.dalamud.ClientState.PartyList.Count; i++)
{
var member = this.dalamud.ClientState.PartyList[i];
if (member == null)
{
partyString +=
$"[{i}] was null\n";
continue;
}
partyString +=
$"[{i}] {member.CharacterName} - {member.ObjectKind} - {member.Actor.ActorId}\n";
}
ImGui.TextUnformatted(partyString);
}
case DataKind.Party_List:
this.DrawPartyList();
break;
// Subscriptions
case 5:
this.DrawIpcDebug();
case DataKind.Plugin_IPC:
this.DrawPluginIPC();
break;
// Condition
case 6:
#if DEBUG
ImGui.Text($"ptr: 0x{this.dalamud.ClientState.Condition.ConditionArrayBase.ToInt64():X}");
#endif
ImGui.Text("Current Conditions:");
ImGui.Separator();
var didAny = false;
for (var i = 0; i < Condition.MaxConditionEntries; i++)
{
var typedCondition = (ConditionFlag)i;
var cond = this.dalamud.ClientState.Condition[typedCondition];
if (!cond) continue;
didAny = true;
ImGui.Text($"ID: {i} Enum: {typedCondition}");
}
if (!didAny)
ImGui.Text("None. Talk to a shop NPC or visit a market board to find out more!!!!!!!");
case DataKind.Condition:
this.DrawCondition();
break;
// Gauge
case 7:
var gauge = this.dalamud.ClientState.JobGauges.Get<ASTGauge>();
ImGui.Text($"Moon: {gauge.ContainsSeal(SealType.MOON)} Drawn: {gauge.DrawnCard()}");
case DataKind.Gauge:
this.DrawGauge();
break;
// Command
case 8:
foreach (var command in this.dalamud.CommandManager.Commands)
ImGui.Text($"{command.Key}\n -> {command.Value.HelpMessage}\n -> In help: {command.Value.ShowInHelp}\n\n");
case DataKind.Command:
this.DrawCommand();
break;
// Addon
case 9:
this.DrawAddonDebug();
case DataKind.Addon:
this.DrawAddon();
break;
// Addon Inspector
case 10:
this.addonInspector ??= new UIDebug(this.dalamud);
this.addonInspector.Draw();
case DataKind.Addon_Inspector:
this.DrawAddonInspector();
break;
// StartInfo
case 11:
ImGui.Text(JsonConvert.SerializeObject(this.dalamud.StartInfo, Formatting.Indented));
case DataKind.StartInfo:
this.DrawStartInfo();
break;
// Target
case 12:
this.DrawTargetDebug();
case DataKind.Target:
this.DrawTarget();
break;
// Toast
case 13:
ImGui.InputText("Toast text", ref this.inputTextToast, 200);
ImGui.Combo("Toast Position", ref this.toastPosition, new[] { "Bottom", "Top", }, 2);
ImGui.Combo("Toast Speed", ref this.toastSpeed, new[] { "Slow", "Fast", }, 2);
ImGui.Combo("Quest Toast Position", ref this.questToastPosition, new[] { "Centre", "Right", "Left" }, 3);
ImGui.Checkbox("Quest Checkmark", ref this.questToastCheckmark);
ImGui.Checkbox("Quest Play Sound", ref this.questToastSound);
ImGui.InputInt("Quest Icon ID", ref this.questToastIconId);
ImGuiHelpers.ScaledDummy(new Vector2(10, 10));
if (ImGui.Button("Show toast"))
{
this.dalamud.Framework.Gui.Toast.ShowNormal(this.inputTextToast, new ToastOptions
{
Position = (ToastPosition)this.toastPosition,
Speed = (ToastSpeed)this.toastSpeed,
});
}
if (ImGui.Button("Show Quest toast"))
{
this.dalamud.Framework.Gui.Toast.ShowQuest(this.inputTextToast, new QuestToastOptions
{
Position = (QuestToastPosition)this.questToastPosition,
DisplayCheckmark = this.questToastCheckmark,
IconId = (uint)this.questToastIconId,
PlaySound = this.questToastSound,
});
}
if (ImGui.Button("Show Error toast"))
{
this.dalamud.Framework.Gui.Toast.ShowError(this.inputTextToast);
}
case DataKind.Toast:
this.DrawToast();
break;
// ImGui
case 14:
ImGui.Text("Monitor count: " + ImGui.GetPlatformIO().Monitors.Size);
ImGui.Text("OverrideGameCursor: " + this.dalamud.InterfaceManager.OverrideGameCursor);
ImGui.Button("THIS IS A BUTTON###hoverTestButton");
this.dalamud.InterfaceManager.OverrideGameCursor = !ImGui.IsItemHovered();
case DataKind.ImGui:
this.DrawImGui();
break;
// Tex
case 15:
ImGui.InputText("Tex Path", ref this.inputTexPath, 255);
ImGui.InputFloat2("UV0", ref this.inputTexUv0);
ImGui.InputFloat2("UV1", ref this.inputTexUv1);
ImGui.InputFloat4("Tint", ref this.inputTintCol);
ImGui.InputFloat2("Scale", ref this.inputTexScale);
if (ImGui.Button("Load Tex"))
{
try
{
this.debugTex = this.dalamud.Data.GetImGuiTexture(this.inputTexPath);
this.inputTexScale = new Vector2(this.debugTex.Width, this.debugTex.Height);
}
catch (Exception ex)
{
Log.Error(ex, "Could not load tex.");
}
}
ImGuiHelpers.ScaledDummy(10);
if (this.debugTex != null)
{
ImGui.Image(this.debugTex.ImGuiHandle, this.inputTexScale, this.inputTexUv0, this.inputTexUv1, this.inputTintCol);
ImGuiHelpers.ScaledDummy(5);
Util.ShowObject(this.debugTex);
}
case DataKind.Tex:
this.DrawTex();
break;
// Gamepad
case 16:
Action<string, uint, Func<GamepadButtons, float>> helper = (text, mask, resolve) =>
{
ImGui.Text($"{text} {mask:X4}");
ImGui.Text($"DPadLeft {resolve(GamepadButtons.DpadLeft)} " +
$"DPadUp {resolve(GamepadButtons.DpadUp)} " +
$"DPadRight {resolve(GamepadButtons.DpadRight)} " +
$"DPadDown {resolve(GamepadButtons.DpadDown)} ");
ImGui.Text($"West {resolve(GamepadButtons.West)} " +
$"North {resolve(GamepadButtons.North)} " +
$"East {resolve(GamepadButtons.East)} " +
$"South {resolve(GamepadButtons.South)} ");
ImGui.Text($"L1 {resolve(GamepadButtons.L1)} " +
$"L2 {resolve(GamepadButtons.L2)} " +
$"R1 {resolve(GamepadButtons.R1)} " +
$"R2 {resolve(GamepadButtons.R2)} ");
ImGui.Text($"Select {resolve(GamepadButtons.Select)} " +
$"Start {resolve(GamepadButtons.Start)} " +
$"L3 {resolve(GamepadButtons.L3)} " +
$"R3 {resolve(GamepadButtons.R3)} ");
};
#if DEBUG
ImGui.Text($"GamepadInput 0x{this.dalamud.ClientState.GamepadState.GamepadInput.ToInt64():X}");
if (ImGui.IsItemHovered())
ImGui.SetMouseCursor(ImGuiMouseCursor.Hand);
if (ImGui.IsItemClicked())
ImGui.SetClipboardText($"0x{this.dalamud.ClientState.GamepadState.GamepadInput.ToInt64():X}");
#endif
helper(
"Buttons Raw",
this.dalamud.ClientState.GamepadState.ButtonsRaw,
this.dalamud.ClientState.GamepadState.Raw);
helper(
"Buttons Pressed",
this.dalamud.ClientState.GamepadState.ButtonsPressed,
this.dalamud.ClientState.GamepadState.Pressed);
helper(
"Buttons Repeat",
this.dalamud.ClientState.GamepadState.ButtonsRepeat,
this.dalamud.ClientState.GamepadState.Repeat);
helper(
"Buttons Released",
this.dalamud.ClientState.GamepadState.ButtonsReleased,
this.dalamud.ClientState.GamepadState.Released);
ImGui.Text($"LeftStickLeft {this.dalamud.ClientState.GamepadState.LeftStickLeft:0.00} " +
$"LeftStickUp {this.dalamud.ClientState.GamepadState.LeftStickUp:0.00} " +
$"LeftStickRight {this.dalamud.ClientState.GamepadState.LeftStickRight:0.00} " +
$"LeftStickDown {this.dalamud.ClientState.GamepadState.LeftStickDown:0.00} ");
ImGui.Text($"RightStickLeft {this.dalamud.ClientState.GamepadState.RightStickLeft:0.00} " +
$"RightStickUp {this.dalamud.ClientState.GamepadState.RightStickUp:0.00} " +
$"RightStickRight {this.dalamud.ClientState.GamepadState.RightStickRight:0.00} " +
$"RightStickDown {this.dalamud.ClientState.GamepadState.RightStickDown:0.00} ");
case DataKind.Gamepad:
this.DrawGamepad();
break;
}
}
@ -463,6 +251,46 @@ namespace Dalamud.Interface.Internal.Windows
ImGui.EndChild();
}
private void DrawServerOpCode()
{
ImGui.TextUnformatted(this.serverOpString);
}
private void DrawAddress()
{
ImGui.InputText(".text sig", ref this.inputSig, 400);
if (ImGui.Button("Resolve"))
{
try
{
this.sigResult = this.dalamud.SigScanner.ScanText(this.inputSig);
}
catch (KeyNotFoundException)
{
this.sigResult = new IntPtr(-1);
}
}
ImGui.Text($"Result: {this.sigResult.ToInt64():X}");
ImGui.SameLine();
if (ImGui.Button($"C{this.copyButtonIndex++}"))
ImGui.SetClipboardText(this.sigResult.ToInt64().ToString("x"));
foreach (var debugScannedValue in BaseAddressResolver.DebugScannedValues)
{
ImGui.TextUnformatted($"{debugScannedValue.Key}");
foreach (var valueTuple in debugScannedValue.Value)
{
ImGui.TextUnformatted(
$" {valueTuple.Item1} - 0x{valueTuple.Item2.ToInt64():x}");
ImGui.SameLine();
if (ImGui.Button($"C##copyAddress{this.copyButtonIndex++}"))
ImGui.SetClipboardText(valueTuple.Item2.ToInt64().ToString("x"));
}
}
}
private void DrawActorTable()
{
var stateString = string.Empty;
@ -545,9 +373,58 @@ namespace Dalamud.Interface.Internal.Windows
}
}
#pragma warning disable CS0618 // Type or member is obsolete
private void DrawIpcDebug()
private void DrawFontTest()
{
var specialChars = string.Empty;
for (var i = 0xE020; i <= 0xE0DB; i++)
specialChars += $"0x{i:X} - {(SeIconChar)i} - {(char)i}\n";
ImGui.TextUnformatted(specialChars);
foreach (var fontAwesomeIcon in Enum.GetValues(typeof(FontAwesomeIcon)).Cast<FontAwesomeIcon>())
{
ImGui.Text(((int)fontAwesomeIcon.ToIconChar()).ToString("X") + " - ");
ImGui.SameLine();
ImGui.PushFont(UiBuilder.IconFont);
ImGui.Text(fontAwesomeIcon.ToIconString());
ImGui.PopFont();
}
}
private void DrawPartyList()
{
var partyString = string.Empty;
if (this.dalamud.ClientState.PartyList.Length == 0)
{
ImGui.TextUnformatted("Data not ready.");
}
else
{
partyString += $"{this.dalamud.ClientState.PartyList.Count} Members\n";
for (var i = 0; i < this.dalamud.ClientState.PartyList.Count; i++)
{
var member = this.dalamud.ClientState.PartyList[i];
if (member == null)
{
partyString +=
$"[{i}] was null\n";
continue;
}
partyString +=
$"[{i}] {member.CharacterName} - {member.ObjectKind} - {member.Actor.ActorId}\n";
}
ImGui.TextUnformatted(partyString);
}
}
private void DrawPluginIPC()
{
#pragma warning disable CS0618 // Type or member is obsolete
var i1 = new DalamudPluginInterface(this.dalamud, "DalamudTestSub", null, PluginLoadReason.Unknown);
var i2 = new DalamudPluginInterface(this.dalamud, "DalamudTestPub", null, PluginLoadReason.Unknown);
@ -592,10 +469,49 @@ namespace Dalamud.Interface.Internal.Windows
foreach (var ipc in this.dalamud.PluginManager.IpcSubscriptions)
ImGui.Text($"Source:{ipc.SourcePluginName} Sub:{ipc.SubPluginName}");
}
#pragma warning restore CS0618 // Type or member is obsolete
}
private void DrawAddonDebug()
private void DrawCondition()
{
#if DEBUG
ImGui.Text($"ptr: 0x{this.dalamud.ClientState.Condition.ConditionArrayBase.ToInt64():X}");
#endif
ImGui.Text("Current Conditions:");
ImGui.Separator();
var didAny = false;
for (var i = 0; i < Condition.MaxConditionEntries; i++)
{
var typedCondition = (ConditionFlag)i;
var cond = this.dalamud.ClientState.Condition[typedCondition];
if (!cond) continue;
didAny = true;
ImGui.Text($"ID: {i} Enum: {typedCondition}");
}
if (!didAny)
ImGui.Text("None. Talk to a shop NPC or visit a market board to find out more!!!!!!!");
}
private void DrawGauge()
{
var gauge = this.dalamud.ClientState.JobGauges.Get<ASTGauge>();
ImGui.Text($"Moon: {gauge.ContainsSeal(SealType.MOON)} Drawn: {gauge.DrawnCard()}");
}
private void DrawCommand()
{
foreach (var command in this.dalamud.CommandManager.Commands)
ImGui.Text($"{command.Key}\n -> {command.Value.HelpMessage}\n -> In help: {command.Value.ShowInHelp}\n\n");
}
private void DrawAddon()
{
ImGui.InputText("Addon name", ref this.inputAddonName, 256);
ImGui.InputInt("Addon Index", ref this.inputAddonIndex);
@ -634,7 +550,18 @@ namespace Dalamud.Interface.Internal.Windows
}
}
private void DrawTargetDebug()
private void DrawAddonInspector()
{
this.addonInspector ??= new UIDebug(this.dalamud);
this.addonInspector.Draw();
}
private void DrawStartInfo()
{
ImGui.Text(JsonConvert.SerializeObject(this.dalamud.StartInfo, Formatting.Indented));
}
private void DrawTarget()
{
var targetMgr = this.dalamud.ClientState.Targets;
@ -678,6 +605,143 @@ namespace Dalamud.Interface.Internal.Windows
}
}
private void DrawToast()
{
ImGui.InputText("Toast text", ref this.inputTextToast, 200);
ImGui.Combo("Toast Position", ref this.toastPosition, new[] { "Bottom", "Top", }, 2);
ImGui.Combo("Toast Speed", ref this.toastSpeed, new[] { "Slow", "Fast", }, 2);
ImGui.Combo("Quest Toast Position", ref this.questToastPosition, new[] { "Centre", "Right", "Left" }, 3);
ImGui.Checkbox("Quest Checkmark", ref this.questToastCheckmark);
ImGui.Checkbox("Quest Play Sound", ref this.questToastSound);
ImGui.InputInt("Quest Icon ID", ref this.questToastIconId);
ImGuiHelpers.ScaledDummy(new Vector2(10, 10));
if (ImGui.Button("Show toast"))
{
this.dalamud.Framework.Gui.Toast.ShowNormal(this.inputTextToast, new ToastOptions
{
Position = (ToastPosition)this.toastPosition,
Speed = (ToastSpeed)this.toastSpeed,
});
}
if (ImGui.Button("Show Quest toast"))
{
this.dalamud.Framework.Gui.Toast.ShowQuest(this.inputTextToast, new QuestToastOptions
{
Position = (QuestToastPosition)this.questToastPosition,
DisplayCheckmark = this.questToastCheckmark,
IconId = (uint)this.questToastIconId,
PlaySound = this.questToastSound,
});
}
if (ImGui.Button("Show Error toast"))
{
this.dalamud.Framework.Gui.Toast.ShowError(this.inputTextToast);
}
}
private void DrawImGui()
{
ImGui.Text("Monitor count: " + ImGui.GetPlatformIO().Monitors.Size);
ImGui.Text("OverrideGameCursor: " + this.dalamud.InterfaceManager.OverrideGameCursor);
ImGui.Button("THIS IS A BUTTON###hoverTestButton");
this.dalamud.InterfaceManager.OverrideGameCursor = !ImGui.IsItemHovered();
}
private void DrawTex()
{
ImGui.InputText("Tex Path", ref this.inputTexPath, 255);
ImGui.InputFloat2("UV0", ref this.inputTexUv0);
ImGui.InputFloat2("UV1", ref this.inputTexUv1);
ImGui.InputFloat4("Tint", ref this.inputTintCol);
ImGui.InputFloat2("Scale", ref this.inputTexScale);
if (ImGui.Button("Load Tex"))
{
try
{
this.debugTex = this.dalamud.Data.GetImGuiTexture(this.inputTexPath);
this.inputTexScale = new Vector2(this.debugTex.Width, this.debugTex.Height);
}
catch (Exception ex)
{
Log.Error(ex, "Could not load tex.");
}
}
ImGuiHelpers.ScaledDummy(10);
if (this.debugTex != null)
{
ImGui.Image(this.debugTex.ImGuiHandle, this.inputTexScale, this.inputTexUv0, this.inputTexUv1, this.inputTintCol);
ImGuiHelpers.ScaledDummy(5);
Util.ShowObject(this.debugTex);
}
}
private void DrawGamepad()
{
static void DrawHelper(string text, uint mask, Func<GamepadButtons, float> resolve)
{
ImGui.Text($"{text} {mask:X4}");
ImGui.Text($"DPadLeft {resolve(GamepadButtons.DpadLeft)} " +
$"DPadUp {resolve(GamepadButtons.DpadUp)} " +
$"DPadRight {resolve(GamepadButtons.DpadRight)} " +
$"DPadDown {resolve(GamepadButtons.DpadDown)} ");
ImGui.Text($"West {resolve(GamepadButtons.West)} " +
$"North {resolve(GamepadButtons.North)} " +
$"East {resolve(GamepadButtons.East)} " +
$"South {resolve(GamepadButtons.South)} ");
ImGui.Text($"L1 {resolve(GamepadButtons.L1)} " +
$"L2 {resolve(GamepadButtons.L2)} " +
$"R1 {resolve(GamepadButtons.R1)} " +
$"R2 {resolve(GamepadButtons.R2)} ");
ImGui.Text($"Select {resolve(GamepadButtons.Select)} " +
$"Start {resolve(GamepadButtons.Start)} " +
$"L3 {resolve(GamepadButtons.L3)} " +
$"R3 {resolve(GamepadButtons.R3)} ");
}
#if DEBUG
ImGui.Text($"GamepadInput 0x{this.dalamud.ClientState.GamepadState.GamepadInput.ToInt64():X}");
if (ImGui.IsItemHovered())
ImGui.SetMouseCursor(ImGuiMouseCursor.Hand);
if (ImGui.IsItemClicked())
ImGui.SetClipboardText($"0x{this.dalamud.ClientState.GamepadState.GamepadInput.ToInt64():X}");
#endif
DrawHelper(
"Buttons Raw",
this.dalamud.ClientState.GamepadState.ButtonsRaw,
this.dalamud.ClientState.GamepadState.Raw);
DrawHelper(
"Buttons Pressed",
this.dalamud.ClientState.GamepadState.ButtonsPressed,
this.dalamud.ClientState.GamepadState.Pressed);
DrawHelper(
"Buttons Repeat",
this.dalamud.ClientState.GamepadState.ButtonsRepeat,
this.dalamud.ClientState.GamepadState.Repeat);
DrawHelper(
"Buttons Released",
this.dalamud.ClientState.GamepadState.ButtonsReleased,
this.dalamud.ClientState.GamepadState.Released);
ImGui.Text($"LeftStickLeft {this.dalamud.ClientState.GamepadState.LeftStickLeft:0.00} " +
$"LeftStickUp {this.dalamud.ClientState.GamepadState.LeftStickUp:0.00} " +
$"LeftStickRight {this.dalamud.ClientState.GamepadState.LeftStickRight:0.00} " +
$"LeftStickDown {this.dalamud.ClientState.GamepadState.LeftStickDown:0.00} ");
ImGui.Text($"RightStickLeft {this.dalamud.ClientState.GamepadState.RightStickLeft:0.00} " +
$"RightStickUp {this.dalamud.ClientState.GamepadState.RightStickUp:0.00} " +
$"RightStickRight {this.dalamud.ClientState.GamepadState.RightStickRight:0.00} " +
$"RightStickDown {this.dalamud.ClientState.GamepadState.RightStickDown:0.00} ");
}
private void Load()
{
if (this.dalamud.Data.IsDataReady)