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refactor: use client struct for character name check (#1840)
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1 changed files with 7 additions and 27 deletions
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@ -1,5 +1,6 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Runtime.CompilerServices;
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namespace Dalamud.Utility;
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@ -29,38 +30,17 @@ public static class StringExtensions
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/// <param name="value">The string to test.</param>
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/// <returns>true if the value parameter is null or an empty string (""), or if value consists exclusively of white-space characters.</returns>
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public static bool IsNullOrWhitespace([NotNullWhen(false)] this string? value) => string.IsNullOrWhiteSpace(value);
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/// <summary>
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/// Validate if character name is valid.
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/// Both forename and surname must be between 2 and 15 characters and not total more than 20 characters combined.
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/// Only letters, hyphens, and apostrophes can be used.
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/// The first character of either name must be a letter.
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/// Hyphens cannot be used in succession or placed immediately before or after apostrophes.
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/// Validate if character name is valid using game check.
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/// </summary>
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/// <param name="value">character name to validate.</param>
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/// <param name="includeLegacy">include legacy names (combined can be 30 instead of 20).</param>
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/// <returns>indicator if character is name is valid.</returns>
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public static bool IsValidCharacterName(this string value)
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public static bool IsValidCharacterName(this string value, bool includeLegacy = true)
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{
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if (string.IsNullOrEmpty(value)) return false;
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if (value.Length > 21) return false; // add 1 to allow for space
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var names = value.Split(' ');
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if (names.Length != 2) return false;
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var forename = names[0];
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var surname = names[1];
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if (!IsValidName(forename)) return false;
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if (!IsValidName(surname)) return false;
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return true;
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}
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private static bool IsValidName(string name)
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{
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if (name.Length is < 2 or > 15) return false;
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if (name.Any(c => !char.IsLetter(c) && !c.Equals('\'') && !c.Equals('-'))) return false;
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if (!char.IsLetter(name[0])) return false;
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if (!char.IsUpper(name[0])) return false;
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if (name.Contains("--")) return false;
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if (name.Contains("\'-")) return false;
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if (name.Contains("-\'")) return false;
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return true;
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if (!FFXIVClientStructs.FFXIV.Client.UI.UIModule.IsPlayerCharacterName(value)) return false;
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return includeLegacy || value.Length <= 21;
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}
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}
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