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docs: regenerate
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<meta name="viewport" content="width=device-width">
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<meta name="title" content="Class BLMGauge
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">
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<meta name="generator" content="docfx 2.58.9.0">
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<meta name="generator" content="docfx 2.59.0.0">
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<link rel="shortcut icon" href="../favicon.ico">
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<link rel="stylesheet" href="../styles/docfx.vendor.css">
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</span>
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<a id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_InAstralFire_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.InAstralFire*"></a>
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<h4 id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_InAstralFire" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.InAstralFire">InAstralFire</h4>
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<div class="markdown level1 summary"><p>Gets a value indicating whether if the player is in Astral fire.</p>
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<div class="markdown level1 summary"><p>Gets a value indicating whether or not the player is in Astral fire.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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@ -252,7 +252,7 @@
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</span>
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<a id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_InUmbralIce_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.InUmbralIce*"></a>
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<h4 id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_InUmbralIce" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.InUmbralIce">InUmbralIce</h4>
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<div class="markdown level1 summary"><p>Gets a value indicating whether if the player is in Umbral Ice.</p>
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<div class="markdown level1 summary"><p>Gets a value indicating whether or not the player is in Umbral Ice.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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</span>
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<a id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsEnochianActive_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsEnochianActive*"></a>
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<h4 id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsEnochianActive" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsEnochianActive">IsEnochianActive</h4>
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<div class="markdown level1 summary"><p>Gets a value indicating whether if Enochian is active.</p>
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<div class="markdown level1 summary"><p>Gets a value indicating whether or not Enochian is active.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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@ -303,6 +303,38 @@
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><p><code>true</code> or <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsParadoxActive.md&value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsParadoxActive%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/JobGauge/Types/BLMGauge.cs/#L71">View Source</a>
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</span>
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<a id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsParadoxActive_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsParadoxActive*"></a>
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<h4 id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsParadoxActive" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsParadoxActive">IsParadoxActive</h4>
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<div class="markdown level1 summary"><p>Gets a value indicating whether Paradox is active.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public bool IsParadoxActive { get; }</code></pre>
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</div>
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<h5 class="propertyValue">Property Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><p><code>true</code> or <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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