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Mark preset dirty when disabling clickthrough for a window
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1 changed files with 2 additions and 2 deletions
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@ -84,7 +84,7 @@ public abstract class Window
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Click = _ =>
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{
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this.internalIsClickthrough = false;
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this.presetDirty = false;
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this.presetDirty = true;
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ImGui.OpenPopup(AdditionsPopupName);
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},
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Priority = int.MinValue,
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@ -905,7 +905,7 @@ public abstract class Window
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private void DrawErrorMessage()
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{
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// TODO: Once window systems are services, offer to reload the plugin
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ImGui.TextColoredWrapped(ImGuiColors.DalamudRed,Loc.Localize("WindowSystemErrorOccurred", "An error occurred while rendering this window. Please contact the developer for details."));
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ImGui.TextColoredWrapped(ImGuiColors.DalamudRed, Loc.Localize("WindowSystemErrorOccurred", "An error occurred while rendering this window. Please contact the developer for details."));
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ImGuiHelpers.ScaledDummy(5);
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