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fix: no hard error when tier 3 load isn't detected
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parent
18211355e3
commit
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1 changed files with 5 additions and 4 deletions
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@ -28,7 +28,7 @@ namespace Dalamud.Game
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private static Stopwatch statsStopwatch = new();
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private static Stopwatch statsStopwatch = new();
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private Stopwatch updateStopwatch = new();
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private Stopwatch updateStopwatch = new();
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private DateTime timeSinceTier2;
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private DateTime tier2LoadTime;
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private Hook<OnUpdateDetour> updateHook;
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private Hook<OnUpdateDetour> updateHook;
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private Hook<OnDestroyDetour> destroyHook;
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private Hook<OnDestroyDetour> destroyHook;
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@ -179,13 +179,14 @@ namespace Dalamud.Game
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if (!dalamud.IsReady)
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if (!dalamud.IsReady)
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{
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{
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dalamud.LoadTier2();
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dalamud.LoadTier2();
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this.timeSinceTier2 = DateTime.Now;
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this.tier2LoadTime = DateTime.Now;
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goto original;
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goto original;
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}
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}
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if (!dalamud.IsLoadedPluginSystem && (DateTime.Now - this.timeSinceTier2).TotalSeconds > 30)
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if (!dalamud.IsLoadedPluginSystem && (DateTime.Now - this.tier2LoadTime).TotalSeconds > 30)
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{
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{
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Util.Fatal("The Dalamud plugin system could not initialize important subsystems.\nThis error may be caused by outdated ReShade or GShade installations.\n\nIf this error persists, please contact us.", "XIVLauncher Error");
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Log.Error("Did not detect tier 3 load!!! {Seconds}", (DateTime.Now - this.tier2LoadTime).TotalSeconds);
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// Util.Fatal("The Dalamud plugin system could not initialize important subsystems.\nThis error may be caused by outdated ReShade or GShade installations.\n\nIf this error persists, please contact us.", "XIVLauncher Error");
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}
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}
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// Plugins expect the interface to be available and ready, so we need to wait with plugins until we have init'd ImGui
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// Plugins expect the interface to be available and ready, so we need to wait with plugins until we have init'd ImGui
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