diff --git a/Dalamud/Game/ClientState/Objects/Types/GameObject.cs b/Dalamud/Game/ClientState/Objects/Types/GameObject.cs index 9cd0cccdb..b33420498 100644 --- a/Dalamud/Game/ClientState/Objects/Types/GameObject.cs +++ b/Dalamud/Game/ClientState/Objects/Types/GameObject.cs @@ -134,6 +134,11 @@ public unsafe partial class GameObject /// public byte YalmDistanceZ => this.Struct->YalmDistanceFromPlayerZ; + /// + /// Gets a value indicating whether the object is dead or alive. + /// + public bool IsDead => this.Struct->IsDead(); + /// /// Gets the position of this . ///