diff --git a/Dalamud/Game/ClientState/Objects/Types/GameObject.cs b/Dalamud/Game/ClientState/Objects/Types/GameObject.cs
index 9cd0cccdb..b33420498 100644
--- a/Dalamud/Game/ClientState/Objects/Types/GameObject.cs
+++ b/Dalamud/Game/ClientState/Objects/Types/GameObject.cs
@@ -134,6 +134,11 @@ public unsafe partial class GameObject
///
public byte YalmDistanceZ => this.Struct->YalmDistanceFromPlayerZ;
+ ///
+ /// Gets a value indicating whether the object is dead or alive.
+ ///
+ public bool IsDead => this.Struct->IsDead();
+
///
/// Gets the position of this .
///