From a55c8ca773cb0f82a2df0c0e7f934a1f7efe31a8 Mon Sep 17 00:00:00 2001 From: Haselnussbomber Date: Sun, 5 Oct 2025 14:38:50 +0200 Subject: [PATCH] Fix warning --- Dalamud/Game/Text/Evaluator/SeStringEvaluator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/Text/Evaluator/SeStringEvaluator.cs b/Dalamud/Game/Text/Evaluator/SeStringEvaluator.cs index 018742271..a4efad488 100644 --- a/Dalamud/Game/Text/Evaluator/SeStringEvaluator.cs +++ b/Dalamud/Game/Text/Evaluator/SeStringEvaluator.cs @@ -566,7 +566,7 @@ internal class SeStringEvaluator : IServiceType, ISeStringEvaluator return false; // the game uses LocalPlayer here, but using PlayerState seems more safe. - return this.ResolveStringExpression(in context, playerState.EntityId == entityId ? eTrue : eFalse); + return this.ResolveStringExpression(in context, this.playerState.EntityId == entityId ? eTrue : eFalse); } private bool TryResolveColor(in SeStringContext context, in ReadOnlySePayloadSpan payload)