Suppress START_BYTE/END_BYTE in source.

This commit is contained in:
Raymond 2021-08-09 11:23:34 -04:00
parent 8f93980779
commit a58cb7cb3a

View file

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using Dalamud.Data;
@ -233,11 +234,13 @@ namespace Dalamud.Game.Text.SeStringHandling
/// <summary>
/// The start byte of a payload.
/// </summary>
[SuppressMessage("StyleCop.CSharp.NamingRules", "SA1310:Field names should not contain underscore", Justification = "This is prefered.")]
protected const byte START_BYTE = 0x02;
/// <summary>
/// The end byte of a payload.
/// </summary>
[SuppressMessage("StyleCop.CSharp.NamingRules", "SA1310:Field names should not contain underscore", Justification = "This is prefered.")]
protected const byte END_BYTE = 0x03;
/// <summary>