diff --git a/Dalamud/Interface/GameFonts/GameFontManager.cs b/Dalamud/Interface/GameFonts/GameFontManager.cs index 83178acc9..6b00be2e7 100644 --- a/Dalamud/Interface/GameFonts/GameFontManager.cs +++ b/Dalamud/Interface/GameFonts/GameFontManager.cs @@ -292,6 +292,7 @@ namespace Dalamud.Interface.GameFonts fontConfig.PixelSnapH = true; var io = ImGui.GetIO(); + io.Fonts.TexDesiredWidth = 4096; this.glyphRectIds.Clear(); this.fonts.Clear(); diff --git a/Dalamud/Interface/Internal/InterfaceManager.cs b/Dalamud/Interface/Internal/InterfaceManager.cs index e5c4cbdb4..9c7d5b151 100644 --- a/Dalamud/Interface/Internal/InterfaceManager.cs +++ b/Dalamud/Interface/Internal/InterfaceManager.cs @@ -604,7 +604,6 @@ namespace Dalamud.Interface.Internal this.fontBuildSignal.Reset(); ioFonts.Clear(); - ioFonts.TexDesiredWidth = 4096; ImFontConfigPtr fontConfig = ImGuiNative.ImFontConfig_ImFontConfig(); fontConfig.OversampleH = 1; @@ -659,10 +658,6 @@ namespace Dalamud.Interface.Internal List> codepointRanges = new(); codepointRanges.Add(Tuple.Create(Fallback1Codepoint, Fallback1Codepoint)); codepointRanges.Add(Tuple.Create(Fallback2Codepoint, Fallback2Codepoint)); - - // ImGui default ellipsis characters - codepointRanges.Add(Tuple.Create(0x2026, 0x2026)); - codepointRanges.Add(Tuple.Create(0x0085, 0x0085)); foreach (var request in requests) {