diff --git a/Dalamud/Game/ClientState/Structs/Actor.cs b/Dalamud/Game/ClientState/Structs/Actor.cs index d3089f8dd..356c62ca4 100644 --- a/Dalamud/Game/ClientState/Structs/Actor.cs +++ b/Dalamud/Game/ClientState/Structs/Actor.cs @@ -24,7 +24,7 @@ namespace Dalamud.Game.ClientState.Structs // This field can't be correctly aligned, so we have to cut it manually. [FieldOffset(0x17d0)] [MarshalAs(UnmanagedType.ByValArray, SizeConst = 7)] public byte[] CompanyTag; - + [FieldOffset(0x17F8)] public int TargetActorId; [FieldOffset(0x1884)] public byte CurrentWorld; [FieldOffset(0x1886)] public byte HomeWorld; [FieldOffset(6328)] public int CurrentHp; @@ -33,5 +33,6 @@ namespace Dalamud.Game.ClientState.Structs [FieldOffset(6340)] public int MaxMp; [FieldOffset(6358)] public byte ClassJob; [FieldOffset(6360)] public byte Level; + } }