From a87d7484b60ee18d8d63a4cc8dc959d1aceea3c4 Mon Sep 17 00:00:00 2001 From: attickdoor Date: Wed, 15 Apr 2020 19:14:09 -0400 Subject: [PATCH] Add TargetActorId --- Dalamud/Game/ClientState/Structs/Actor.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Dalamud/Game/ClientState/Structs/Actor.cs b/Dalamud/Game/ClientState/Structs/Actor.cs index d3089f8dd..356c62ca4 100644 --- a/Dalamud/Game/ClientState/Structs/Actor.cs +++ b/Dalamud/Game/ClientState/Structs/Actor.cs @@ -24,7 +24,7 @@ namespace Dalamud.Game.ClientState.Structs // This field can't be correctly aligned, so we have to cut it manually. [FieldOffset(0x17d0)] [MarshalAs(UnmanagedType.ByValArray, SizeConst = 7)] public byte[] CompanyTag; - + [FieldOffset(0x17F8)] public int TargetActorId; [FieldOffset(0x1884)] public byte CurrentWorld; [FieldOffset(0x1886)] public byte HomeWorld; [FieldOffset(6328)] public int CurrentHp; @@ -33,5 +33,6 @@ namespace Dalamud.Game.ClientState.Structs [FieldOffset(6340)] public int MaxMp; [FieldOffset(6358)] public byte ClassJob; [FieldOffset(6360)] public byte Level; + } }