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Fix random build warnings.
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parent
85bb5229d9
commit
a9a0980372
3 changed files with 30 additions and 20 deletions
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@ -1,6 +1,4 @@
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using System;
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using System.Runtime.InteropServices;
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using Dalamud.Game.Gui.PartyFinder.Internal;
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using Dalamud.Game.Gui.PartyFinder.Types;
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using Dalamud.Hooking;
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@ -128,6 +126,9 @@ internal sealed class PartyFinderGui : IDisposable, IServiceType, IPartyFinderGu
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}
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}
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/// <summary>
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/// A scoped variant of the PartyFinderGui service.
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/// </summary>
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[PluginInterface]
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[InterfaceVersion("1.0")]
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[ServiceManager.ScopedService]
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@ -1,4 +1,4 @@
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Numerics;
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namespace Dalamud.Interface;
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@ -8,6 +8,17 @@ namespace Dalamud.Interface;
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/// </summary>
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public static class ColorHelpers
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{
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/// <summary>
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/// A struct representing a color using HSVA coordinates.
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/// </summary>
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/// <param name="H">The hue represented by this struct.</param>
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/// <param name="S">The saturation represented by this struct.</param>
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/// <param name="V">The value represented by this struct.</param>
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/// <param name="A">The alpha represented by this struct.</param>
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[SuppressMessage("StyleCop.CSharp.NamingRules", "SA1313:Parameter names should begin with lower-case letter",
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Justification = "I don't like it.")]
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public record struct HsvaColor(float H, float S, float V, float A);
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/// <summary>
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/// Pack a vector4 color into a uint for use in ImGui APIs.
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/// </summary>
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@ -256,6 +267,4 @@ public static class ColorHelpers
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/// <returns>The faded color.</returns>
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public static uint Fade(uint color, float amount)
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=> RgbaVector4ToUint(Fade(RgbaUintToVector4(color), amount));
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public record struct HsvaColor(float H, float S, float V, float A);
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}
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@ -1,8 +1,8 @@
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using System;
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using Serilog;
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using Serilog;
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using Serilog.Events;
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#pragma warning disable CS1573 // See https://github.com/dotnet/roslyn/issues/40325
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namespace Dalamud.Plugin.Services;
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/// <summary>
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