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Add IBuddyList (#1261)
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2 changed files with 77 additions and 34 deletions
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@ -5,6 +5,7 @@ using System.Runtime.InteropServices;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using Dalamud.Plugin.Services;
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using Serilog;
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namespace Dalamud.Game.ClientState.Buddy;
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@ -16,7 +17,10 @@ namespace Dalamud.Game.ClientState.Buddy;
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[PluginInterface]
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[InterfaceVersion("1.0")]
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[ServiceManager.BlockingEarlyLoadedService]
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public sealed partial class BuddyList : IServiceType
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#pragma warning disable SA1015
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[ResolveVia<IBuddyList>]
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#pragma warning restore SA1015
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public sealed partial class BuddyList : IServiceType, IBuddyList
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{
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private const uint InvalidObjectID = 0xE0000000;
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@ -33,9 +37,7 @@ public sealed partial class BuddyList : IServiceType
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Log.Verbose($"Buddy list address 0x{this.address.BuddyList.ToInt64():X}");
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}
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/// <summary>
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/// Gets the amount of battle buddies the local player has.
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/// </summary>
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/// <inheritdoc/>
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public int Length
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{
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get
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@ -56,16 +58,16 @@ public sealed partial class BuddyList : IServiceType
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/// <summary>
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/// Gets a value indicating whether the local player's companion is present.
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/// </summary>
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[Obsolete("Use CompanionBuddy != null", false)]
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public bool CompanionBuddyPresent => this.CompanionBuddy != null;
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/// <summary>
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/// Gets a value indicating whether the local player's pet is present.
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/// </summary>
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[Obsolete("Use PetBuddy != null", false)]
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public bool PetBuddyPresent => this.PetBuddy != null;
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/// <summary>
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/// Gets the active companion buddy.
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/// </summary>
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/// <inheritdoc/>
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public BuddyMember? CompanionBuddy
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{
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get
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@ -75,9 +77,7 @@ public sealed partial class BuddyList : IServiceType
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}
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}
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/// <summary>
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/// Gets the active pet buddy.
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/// </summary>
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/// <inheritdoc/>
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public BuddyMember? PetBuddy
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{
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get
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@ -96,11 +96,7 @@ public sealed partial class BuddyList : IServiceType
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private unsafe FFXIVClientStructs.FFXIV.Client.Game.UI.Buddy* BuddyListStruct => (FFXIVClientStructs.FFXIV.Client.Game.UI.Buddy*)this.BuddyListAddress;
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/// <summary>
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/// Gets a battle buddy at the specified spawn index.
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/// </summary>
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/// <param name="index">Spawn index.</param>
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/// <returns>A <see cref="BuddyMember"/> at the specified spawn index.</returns>
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/// <inheritdoc/>
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public BuddyMember? this[int index]
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{
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get
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@ -110,29 +106,19 @@ public sealed partial class BuddyList : IServiceType
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}
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}
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/// <summary>
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/// Gets the address of the companion buddy.
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/// </summary>
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/// <returns>The memory address of the companion buddy.</returns>
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/// <inheritdoc/>
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public unsafe IntPtr GetCompanionBuddyMemberAddress()
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{
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return (IntPtr)(&this.BuddyListStruct->Companion);
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}
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/// <summary>
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/// Gets the address of the pet buddy.
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/// </summary>
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/// <returns>The memory address of the pet buddy.</returns>
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/// <inheritdoc/>
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public unsafe IntPtr GetPetBuddyMemberAddress()
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{
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return (IntPtr)(&this.BuddyListStruct->Pet);
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}
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/// <summary>
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/// Gets the address of the battle buddy at the specified index of the buddy list.
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/// </summary>
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/// <param name="index">The index of the battle buddy.</param>
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/// <returns>The memory address of the battle buddy.</returns>
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/// <inheritdoc/>
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public unsafe IntPtr GetBattleBuddyMemberAddress(int index)
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{
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if (index < 0 || index >= 3)
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@ -141,11 +127,7 @@ public sealed partial class BuddyList : IServiceType
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return (IntPtr)(this.BuddyListStruct->BattleBuddies + (index * BuddyMemberSize));
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}
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/// <summary>
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/// Create a reference to a buddy.
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/// </summary>
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/// <param name="address">The address of the buddy in memory.</param>
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/// <returns><see cref="BuddyMember"/> object containing the requested data.</returns>
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/// <inheritdoc/>
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public BuddyMember? CreateBuddyMemberReference(IntPtr address)
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{
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if (this.clientState.LocalContentId == 0)
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@ -165,7 +147,7 @@ public sealed partial class BuddyList : IServiceType
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/// <summary>
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/// This collection represents the buddies present in your squadron or trust party.
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/// </summary>
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public sealed partial class BuddyList : IReadOnlyCollection<BuddyMember>
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public sealed partial class BuddyList
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{
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/// <inheritdoc/>
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int IReadOnlyCollection<BuddyMember>.Count => this.Length;
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61
Dalamud/Plugin/Services/IBuddyList.cs
Normal file
61
Dalamud/Plugin/Services/IBuddyList.cs
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@ -0,0 +1,61 @@
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Dalamud.Game.ClientState.Buddy;
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namespace Dalamud.Plugin.Services;
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/// <summary>
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/// This collection represents the buddies present in your squadron or trust party.
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/// It does not include the local player.
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/// </summary>
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public interface IBuddyList : IReadOnlyCollection<BuddyMember>
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{
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/// <summary>
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/// Gets the amount of battle buddies the local player has.
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/// </summary>
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public int Length { get; }
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/// <summary>
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/// Gets the active companion buddy.
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/// </summary>
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public BuddyMember? CompanionBuddy { get; }
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/// <summary>
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/// Gets the active pet buddy.
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/// </summary>
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public BuddyMember? PetBuddy { get; }
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/// <summary>
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/// Gets a battle buddy at the specified spawn index.
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/// </summary>
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/// <param name="index">Spawn index.</param>
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/// <returns>A <see cref="BuddyMember"/> at the specified spawn index.</returns>
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public BuddyMember? this[int index] { get; }
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/// <summary>
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/// Gets the address of the companion buddy.
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/// </summary>
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/// <returns>The memory address of the companion buddy.</returns>
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public nint GetCompanionBuddyMemberAddress();
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/// <summary>
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/// Gets the address of the pet buddy.
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/// </summary>
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/// <returns>The memory address of the pet buddy.</returns>
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public nint GetPetBuddyMemberAddress();
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/// <summary>
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/// Gets the address of the battle buddy at the specified index of the buddy list.
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/// </summary>
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/// <param name="index">The index of the battle buddy.</param>
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/// <returns>The memory address of the battle buddy.</returns>
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public nint GetBattleBuddyMemberAddress(int index);
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/// <summary>
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/// Create a reference to a buddy.
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/// </summary>
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/// <param name="address">The address of the buddy in memory.</param>
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/// <returns><see cref="BuddyMember"/> object containing the requested data.</returns>
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public BuddyMember? CreateBuddyMemberReference(nint address);
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}
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