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goat 2019-09-21 22:29:38 +09:00
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Dalamud/Hooking/Hook.cs Normal file
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using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using EasyHook;
namespace Dalamud.Hooking {
/// <summary>
/// Manages a hook which can be used to intercept a call to native function.
/// This class is basically a thin wrapper around the LocalHook type to provide helper functions.
/// </summary>
/// <typeparam name="T">Delegate type to represents a function prototype. This must be the same prototype as original function do.</typeparam>
public sealed class Hook<T> : IDisposable where T : class {
private bool isDisposed;
private readonly IntPtr address;
private readonly T original;
private readonly LocalHook hookInfo;
/// <summary>
/// A memory address of the target function.
/// </summary>
/// <exception cref="ObjectDisposedException">Hook is already disposed.</exception>
public IntPtr Address {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get {
CheckDisposed();
return this.address;
}
}
/// <summary>
/// A delegate function that can be used to call the actual function as if function is not hooked yet.
/// </summary>
/// <remarks></remarks>
/// <exception cref="ObjectDisposedException">Hook is already disposed.</exception>
public T Original {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get {
CheckDisposed();
return this.original;
}
}
/// <summary>
/// Creates a hook. Hooking address is inferred by calling to GetProcAddress() function. Hook is not activated until Enable() method is called.
/// </summary>
/// <param name="moduleName">A name of the module currently loaded in the memory. (e.g. ws2_32.dll)</param>
/// <param name="exportName">A name of the exported function name (e.g. send)</param>
/// <param name="detour">Callback function. Delegate must have a same original function prototype.</param>
/// <param name="callbackParam">A callback object which can be accessed within the detour.</param>
/// <returns></returns>
public static Hook<T> FromSymbol(string moduleName, string exportName, Delegate detour, object callbackParam = null) {
// Get a function address from the symbol name.
var address = LocalHook.GetProcAddress(moduleName, exportName);
return new Hook<T>(address, detour, callbackParam);
}
/// <summary>
/// Createss a hook. Hook is not activated until Enable() method is called.
/// </summary>
/// <param name="address">A memory address to install a hook.</param>
/// <param name="detour">Callback function. Delegate must have a same original function prototype.</param>
/// <param name="callbackParam">A callback object which can be accessed within the detour.</param>
public Hook(IntPtr address, Delegate detour, object callbackParam = null) {
this.hookInfo = LocalHook.Create(address, detour, callbackParam); // Installs a hook here
this.address = address;
this.original = Marshal.GetDelegateForFunctionPointer<T>(this.hookInfo.HookBypassAddress);
}
/// <summary>
/// Remove a hook from the current process.
/// </summary>
public void Dispose() {
if (this.isDisposed) {
return;
}
this.hookInfo.Dispose();
this.isDisposed = true;
}
/// <summary>
/// Starts intercepting a call to the function.
/// </summary>
public void Enable() {
CheckDisposed();
this.hookInfo.ThreadACL.SetExclusiveACL(null);
}
/// <summary>
/// Stops intercepting a call to the function.
/// </summary>
public void Disable() {
CheckDisposed();
this.hookInfo.ThreadACL.SetInclusiveACL(null);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void CheckDisposed() {
if (this.isDisposed) {
throw new ObjectDisposedException("Hook is already disposed.");
}
}
}
}