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docs: regenerate
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<h3 id="classes">Classes
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</h3>
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<h4><a class="xref" href="Dalamud.Dalamud.html">Dalamud</a></h4>
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<section></section>
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<section><p>The main Dalamud class containing all subsystems.</p>
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</section>
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<h4><a class="xref" href="Dalamud.DalamudStartInfo.html">DalamudStartInfo</a></h4>
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<section></section>
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<section><p>Class containing information needed to initialize Dalamud.</p>
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</section>
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<h4><a class="xref" href="Dalamud.EntryPoint.html">EntryPoint</a></h4>
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<section></section>
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<section><p>The main entrypoint for the Dalamud system.</p>
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</section>
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<h4><a class="xref" href="Dalamud.Localization.html">Localization</a></h4>
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<section><p>Class handling localization.</p>
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</section>
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<h4><a class="xref" href="Dalamud.SafeMemory.html">SafeMemory</a></h4>
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<section><p>Class facilitating safe memory access</p>
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<section><p>Class facilitating safe memory access.</p>
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</section>
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<h4><a class="xref" href="Dalamud.Util.html">Util</a></h4>
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<section><p>Class providing various helper methods for use in Dalamud and plugins.</p>
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</section>
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<h3 id="enums">Enums
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</h3>
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<h4><a class="xref" href="Dalamud.ClientLanguage.html">ClientLanguage</a></h4>
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<section><p>Enum describing the language the game loads in.</p>
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</section>
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<h3 id="delegates">Delegates
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</h3>
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<h4><a class="xref" href="Dalamud.Localization.LocalizationChangedDelegate.html">Localization.LocalizationChangedDelegate</a></h4>
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<section><p>Delegate for the <a class="xref" href="Dalamud.Localization.html#Dalamud_Localization_OnLocalizationChanged">OnLocalizationChanged</a> event that occurs when the language is changed.</p>
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</section>
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</article>
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</div>
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