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Add console argument/env var to disable legacy corrupted state exceptions policy
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8 changed files with 35 additions and 15 deletions
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@ -17,7 +17,7 @@ struct DalamudStartInfo {
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DirectHook = 1,
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};
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friend void from_json(const nlohmann::json&, DotNetOpenProcessHookMode&);
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enum class ClientLanguage : int {
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Japanese,
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English,
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@ -61,6 +61,7 @@ struct DalamudStartInfo {
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bool BootVehEnabled = false;
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bool BootVehFull = false;
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bool BootEnableEtw = false;
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bool BootDisableLegacyCorruptedStateExceptions = false;
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DotNetOpenProcessHookMode BootDotnetOpenProcessHookMode = DotNetOpenProcessHookMode::ImportHooks;
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std::set<std::string> BootEnabledGameFixes{};
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std::set<std::string> BootUnhookDlls{};
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