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feat: yet another network api rework
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2 changed files with 14 additions and 14 deletions
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@ -37,7 +37,7 @@ namespace Dalamud.Game.Network {
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}
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private void OnNetworkMessage(IntPtr dataPtr, ushort opCode, uint targetId, NetworkMessageDirection direction) {
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private void OnNetworkMessage(IntPtr dataPtr, ushort opCode, uint sourceActorId, uint targetActorId, NetworkMessageDirection direction) {
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if (direction != NetworkMessageDirection.ZoneDown)
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return;
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