Revert "IFontAtlas: font atlas per plugin"

This commit is contained in:
goat 2024-01-18 21:37:05 +01:00 committed by KazWolfe
parent 14c5ad1605
commit b5696afe94
44 changed files with 1499 additions and 7943 deletions

View file

@ -6,8 +6,6 @@ using Dalamud.Interface.Components;
using Dalamud.Interface.Internal.Windows.Data.Widgets;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Windowing;
using Dalamud.Utility;
using ImGuiNET;
using Serilog;
@ -16,7 +14,7 @@ namespace Dalamud.Interface.Internal.Windows.Data;
/// <summary>
/// Class responsible for drawing the data/debug window.
/// </summary>
internal class DataWindow : Window, IDisposable
internal class DataWindow : Window
{
private readonly IDataWindowWidget[] modules =
{
@ -36,7 +34,6 @@ internal class DataWindow : Window, IDisposable
new FlyTextWidget(),
new FontAwesomeTestWidget(),
new GameInventoryTestWidget(),
new GamePrebakedFontsTestWidget(),
new GamepadWidget(),
new GaugeWidget(),
new HookWidget(),
@ -79,9 +76,6 @@ internal class DataWindow : Window, IDisposable
this.Load();
}
/// <inheritdoc/>
public void Dispose() => this.modules.OfType<IDisposable>().AggregateToDisposable().Dispose();
/// <inheritdoc/>
public override void OnOpen()
{