refactor(Dalamud): switch to file-scoped namespaces

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goat 2021-11-17 19:42:32 +01:00
parent 13cf3d93dc
commit b5f34c3199
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325 changed files with 45878 additions and 46218 deletions

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@ -1,105 +1,104 @@
using System.Numerics;
namespace Dalamud.Interface.Colors
namespace Dalamud.Interface.Colors;
/// <summary>
/// Class containing frequently used colors for easier reference.
/// </summary>
public static class ImGuiColors
{
/// <summary>
/// Class containing frequently used colors for easier reference.
/// Gets red used in dalamud.
/// </summary>
public static class ImGuiColors
{
/// <summary>
/// Gets red used in dalamud.
/// </summary>
public static Vector4 DalamudRed { get; internal set; } = new(1f, 0f, 0f, 1f);
public static Vector4 DalamudRed { get; internal set; } = new(1f, 0f, 0f, 1f);
/// <summary>
/// Gets grey used in dalamud.
/// </summary>
public static Vector4 DalamudGrey { get; internal set; } = new(0.7f, 0.7f, 0.7f, 1f);
/// <summary>
/// Gets grey used in dalamud.
/// </summary>
public static Vector4 DalamudGrey { get; internal set; } = new(0.7f, 0.7f, 0.7f, 1f);
/// <summary>
/// Gets grey used in dalamud.
/// </summary>
public static Vector4 DalamudGrey2 { get; internal set; } = new(0.7f, 0.7f, 0.7f, 1f);
/// <summary>
/// Gets grey used in dalamud.
/// </summary>
public static Vector4 DalamudGrey2 { get; internal set; } = new(0.7f, 0.7f, 0.7f, 1f);
/// <summary>
/// Gets grey used in dalamud.
/// </summary>
public static Vector4 DalamudGrey3 { get; internal set; } = new(0.5f, 0.5f, 0.5f, 1f);
/// <summary>
/// Gets grey used in dalamud.
/// </summary>
public static Vector4 DalamudGrey3 { get; internal set; } = new(0.5f, 0.5f, 0.5f, 1f);
/// <summary>
/// Gets white used in dalamud.
/// </summary>
public static Vector4 DalamudWhite { get; internal set; } = new(1f, 1f, 1f, 1f);
/// <summary>
/// Gets white used in dalamud.
/// </summary>
public static Vector4 DalamudWhite { get; internal set; } = new(1f, 1f, 1f, 1f);
/// <summary>
/// Gets white used in dalamud.
/// </summary>
public static Vector4 DalamudWhite2 { get; internal set; } = new(0.878f, 0.878f, 0.878f, 1f);
/// <summary>
/// Gets white used in dalamud.
/// </summary>
public static Vector4 DalamudWhite2 { get; internal set; } = new(0.878f, 0.878f, 0.878f, 1f);
/// <summary>
/// Gets orange used in dalamud.
/// </summary>
public static Vector4 DalamudOrange { get; internal set; } = new(1f, 0.709f, 0f, 1f);
/// <summary>
/// Gets orange used in dalamud.
/// </summary>
public static Vector4 DalamudOrange { get; internal set; } = new(1f, 0.709f, 0f, 1f);
/// <summary>
/// Gets yellow used in dalamud.
/// </summary>
public static Vector4 DalamudYellow { get; } = new(1f, 1f, .4f, 1f);
/// <summary>
/// Gets yellow used in dalamud.
/// </summary>
public static Vector4 DalamudYellow { get; } = new(1f, 1f, .4f, 1f);
/// <summary>
/// Gets violet used in dalamud.
/// </summary>
public static Vector4 DalamudViolet { get; } = new(0.770f, 0.700f, 0.965f, 1.000f);
/// <summary>
/// Gets violet used in dalamud.
/// </summary>
public static Vector4 DalamudViolet { get; } = new(0.770f, 0.700f, 0.965f, 1.000f);
/// <summary>
/// Gets tank blue (UIColor37).
/// </summary>
public static Vector4 TankBlue { get; internal set; } = new(0f, 0.6f, 1f, 1f);
/// <summary>
/// Gets tank blue (UIColor37).
/// </summary>
public static Vector4 TankBlue { get; internal set; } = new(0f, 0.6f, 1f, 1f);
/// <summary>
/// Gets healer green (UIColor504).
/// </summary>
public static Vector4 HealerGreen { get; internal set; } = new(0f, 0.8f, 0.1333333f, 1f);
/// <summary>
/// Gets healer green (UIColor504).
/// </summary>
public static Vector4 HealerGreen { get; internal set; } = new(0f, 0.8f, 0.1333333f, 1f);
/// <summary>
/// Gets dps red (UIColor545).
/// </summary>
public static Vector4 DPSRed { get; internal set; } = new(0.7058824f, 0f, 0f, 1f);
/// <summary>
/// Gets dps red (UIColor545).
/// </summary>
public static Vector4 DPSRed { get; internal set; } = new(0.7058824f, 0f, 0f, 1f);
/// <summary>
/// Gets parsed grey.
/// </summary>
public static Vector4 ParsedGrey { get; } = new(0.4f, 0.4f, 0.4f, 1f);
/// <summary>
/// Gets parsed grey.
/// </summary>
public static Vector4 ParsedGrey { get; } = new(0.4f, 0.4f, 0.4f, 1f);
/// <summary>
/// Gets parsed green.
/// </summary>
public static Vector4 ParsedGreen { get; } = new(0.117f, 1f, 0f, 1f);
/// <summary>
/// Gets parsed green.
/// </summary>
public static Vector4 ParsedGreen { get; } = new(0.117f, 1f, 0f, 1f);
/// <summary>
/// Gets parsed blue.
/// </summary>
public static Vector4 ParsedBlue { get; } = new(0f, 0.439f, 1f, 1f);
/// <summary>
/// Gets parsed blue.
/// </summary>
public static Vector4 ParsedBlue { get; } = new(0f, 0.439f, 1f, 1f);
/// <summary>
/// Gets parsed purple.
/// </summary>
public static Vector4 ParsedPurple { get; } = new(0.639f, 0.207f, 0.933f, 1f);
/// <summary>
/// Gets parsed purple.
/// </summary>
public static Vector4 ParsedPurple { get; } = new(0.639f, 0.207f, 0.933f, 1f);
/// <summary>
/// Gets parsed orange.
/// </summary>
public static Vector4 ParsedOrange { get; } = new(1f, 0.501f, 0f, 1f);
/// <summary>
/// Gets parsed orange.
/// </summary>
public static Vector4 ParsedOrange { get; } = new(1f, 0.501f, 0f, 1f);
/// <summary>
/// Gets parsed pink.
/// </summary>
public static Vector4 ParsedPink { get; } = new(0.886f, 0.407f, 0.658f, 1f);
/// <summary>
/// Gets parsed pink.
/// </summary>
public static Vector4 ParsedPink { get; } = new(0.886f, 0.407f, 0.658f, 1f);
/// <summary>
/// Gets parsed gold.
/// </summary>
public static Vector4 ParsedGold { get; } = new(0.898f, 0.8f, 0.501f, 1f);
}
/// <summary>
/// Gets parsed gold.
/// </summary>
public static Vector4 ParsedGold { get; } = new(0.898f, 0.8f, 0.501f, 1f);
}