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refactor(Dalamud): switch to file-scoped namespaces
This commit is contained in:
parent
13cf3d93dc
commit
b5f34c3199
325 changed files with 45878 additions and 46218 deletions
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@ -1,124 +1,123 @@
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using System;
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namespace Dalamud.Logging.Internal
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namespace Dalamud.Logging.Internal;
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/// <summary>
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/// Class offering various methods to allow for logging in Dalamud modules.
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/// </summary>
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internal class ModuleLog
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{
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private readonly string moduleName;
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/// <summary>
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/// Class offering various methods to allow for logging in Dalamud modules.
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/// Initializes a new instance of the <see cref="ModuleLog"/> class.
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/// This class can be used to prefix logging messages with a Dalamud module name prefix. For example, "[PLUGINR] ...".
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/// </summary>
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internal class ModuleLog
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/// <param name="moduleName">The module name.</param>
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public ModuleLog(string moduleName)
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{
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private readonly string moduleName;
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/// <summary>
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/// Initializes a new instance of the <see cref="ModuleLog"/> class.
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/// This class can be used to prefix logging messages with a Dalamud module name prefix. For example, "[PLUGINR] ...".
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/// </summary>
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/// <param name="moduleName">The module name.</param>
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public ModuleLog(string moduleName)
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{
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this.moduleName = moduleName;
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}
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/// <summary>
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/// Log a templated verbose message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Verbose(string messageTemplate, params object[] values)
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=> Serilog.Log.Verbose($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated verbose message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Verbose(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Verbose(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated debug message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Debug(string messageTemplate, params object[] values)
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=> Serilog.Log.Debug($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated debug message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Debug(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Debug(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated information message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Information(string messageTemplate, params object[] values)
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=> Serilog.Log.Information($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated information message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Information(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Information(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated warning message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Warning(string messageTemplate, params object[] values)
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=> Serilog.Log.Warning($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated warning message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Warning(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Warning(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated error message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Error(string messageTemplate, params object[] values)
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=> Serilog.Log.Error($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated error message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Error(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Error(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated fatal message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Fatal(string messageTemplate, params object[] values)
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=> Serilog.Log.Fatal($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated fatal message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Fatal(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Fatal(exception, $"[{this.moduleName}] {messageTemplate}", values);
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this.moduleName = moduleName;
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}
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/// <summary>
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/// Log a templated verbose message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Verbose(string messageTemplate, params object[] values)
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=> Serilog.Log.Verbose($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated verbose message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Verbose(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Verbose(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated debug message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Debug(string messageTemplate, params object[] values)
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=> Serilog.Log.Debug($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated debug message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Debug(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Debug(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated information message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Information(string messageTemplate, params object[] values)
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=> Serilog.Log.Information($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated information message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Information(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Information(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated warning message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Warning(string messageTemplate, params object[] values)
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=> Serilog.Log.Warning($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated warning message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Warning(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Warning(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated error message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Error(string messageTemplate, params object[] values)
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=> Serilog.Log.Error($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated error message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Error(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Error(exception, $"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated fatal message to the in-game debug log.
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/// </summary>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Fatal(string messageTemplate, params object[] values)
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=> Serilog.Log.Fatal($"[{this.moduleName}] {messageTemplate}", values);
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/// <summary>
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/// Log a templated fatal message to the in-game debug log.
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/// </summary>
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/// <param name="exception">The exception that caused the error.</param>
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/// <param name="messageTemplate">The message template.</param>
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/// <param name="values">Values to log.</param>
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public void Fatal(Exception exception, string messageTemplate, params object[] values)
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=> Serilog.Log.Fatal(exception, $"[{this.moduleName}] {messageTemplate}", values);
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}
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@ -3,49 +3,48 @@ using System;
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using Serilog.Core;
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using Serilog.Events;
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namespace Dalamud.Logging.Internal
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namespace Dalamud.Logging.Internal;
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/// <summary>
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/// Serilog event sink.
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/// </summary>
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internal class SerilogEventSink : ILogEventSink
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{
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private static SerilogEventSink instance;
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private readonly IFormatProvider formatProvider;
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/// <summary>
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/// Serilog event sink.
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/// Initializes a new instance of the <see cref="SerilogEventSink"/> class.
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/// </summary>
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internal class SerilogEventSink : ILogEventSink
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/// <param name="formatProvider">Logging format provider.</param>
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private SerilogEventSink(IFormatProvider formatProvider)
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{
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private static SerilogEventSink instance;
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private readonly IFormatProvider formatProvider;
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this.formatProvider = formatProvider;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="SerilogEventSink"/> class.
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/// </summary>
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/// <param name="formatProvider">Logging format provider.</param>
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private SerilogEventSink(IFormatProvider formatProvider)
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/// <summary>
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/// Event on a log line being emitted.
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/// </summary>
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public event EventHandler<(string Line, LogEventLevel Level, DateTimeOffset TimeStamp, Exception? Exception)>? LogLine;
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/// <summary>
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/// Gets the default instance.
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/// </summary>
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public static SerilogEventSink Instance => instance ??= new SerilogEventSink(null);
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/// <summary>
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/// Emit a log event.
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/// </summary>
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/// <param name="logEvent">Log event to be emitted.</param>
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public void Emit(LogEvent logEvent)
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{
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var message = logEvent.RenderMessage(this.formatProvider);
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if (logEvent.Exception != null)
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{
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this.formatProvider = formatProvider;
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message += "\n" + logEvent.Exception;
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}
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/// <summary>
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/// Event on a log line being emitted.
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/// </summary>
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public event EventHandler<(string Line, LogEventLevel Level, DateTimeOffset TimeStamp, Exception? Exception)>? LogLine;
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/// <summary>
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/// Gets the default instance.
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/// </summary>
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public static SerilogEventSink Instance => instance ??= new SerilogEventSink(null);
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/// <summary>
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/// Emit a log event.
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/// </summary>
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/// <param name="logEvent">Log event to be emitted.</param>
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public void Emit(LogEvent logEvent)
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{
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var message = logEvent.RenderMessage(this.formatProvider);
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if (logEvent.Exception != null)
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{
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message += "\n" + logEvent.Exception;
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}
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this.LogLine?.Invoke(this, (message, logEvent.Level, logEvent.Timestamp, logEvent.Exception));
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}
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this.LogLine?.Invoke(this, (message, logEvent.Level, logEvent.Timestamp, logEvent.Exception));
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}
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}
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@ -8,223 +8,222 @@ using System.Threading.Tasks;
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using Dalamud.Game;
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using Serilog;
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namespace Dalamud.Logging.Internal
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namespace Dalamud.Logging.Internal;
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/// <summary>
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/// Class responsible for tracking asynchronous tasks.
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/// </summary>
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internal class TaskTracker : IDisposable
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{
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private static readonly ModuleLog Log = new("TT");
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private static readonly List<TaskInfo> TrackedTasksInternal = new();
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private static readonly ConcurrentQueue<TaskInfo> NewlyCreatedTasks = new();
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private static bool clearRequested = false;
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private MonoMod.RuntimeDetour.Hook? scheduleAndStartHook;
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/// <summary>
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/// Class responsible for tracking asynchronous tasks.
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/// Initializes a new instance of the <see cref="TaskTracker"/> class.
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/// </summary>
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internal class TaskTracker : IDisposable
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public TaskTracker()
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{
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private static readonly ModuleLog Log = new("TT");
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private static readonly List<TaskInfo> TrackedTasksInternal = new();
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private static readonly ConcurrentQueue<TaskInfo> NewlyCreatedTasks = new();
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private static bool clearRequested = false;
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this.ApplyPatch();
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private MonoMod.RuntimeDetour.Hook? scheduleAndStartHook;
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var framework = Service<Framework>.Get();
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framework.Update += this.FrameworkOnUpdate;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="TaskTracker"/> class.
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/// </summary>
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public TaskTracker()
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/// <summary>
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/// Gets a read-only list of tracked tasks.
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/// </summary>
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public static IReadOnlyList<TaskInfo> Tasks => TrackedTasksInternal.ToArray();
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/// <summary>
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/// Clear the list of tracked tasks.
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/// </summary>
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public static void Clear() => clearRequested = true;
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/// <summary>
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/// Update the tracked data.
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/// </summary>
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public static void UpdateData()
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{
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if (clearRequested)
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{
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this.ApplyPatch();
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var framework = Service<Framework>.Get();
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framework.Update += this.FrameworkOnUpdate;
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TrackedTasksInternal.Clear();
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clearRequested = false;
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}
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/// <summary>
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/// Gets a read-only list of tracked tasks.
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/// </summary>
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public static IReadOnlyList<TaskInfo> Tasks => TrackedTasksInternal.ToArray();
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/// <summary>
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/// Clear the list of tracked tasks.
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/// </summary>
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public static void Clear() => clearRequested = true;
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/// <summary>
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/// Update the tracked data.
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/// </summary>
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public static void UpdateData()
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var i = 0;
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var pruned = 0;
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// Prune old tasks. Technically a memory "leak" that grows infinitely otherwise.
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while (i < TrackedTasksInternal.Count)
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{
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if (clearRequested)
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var taskInfo = TrackedTasksInternal[i];
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if (taskInfo.IsCompleted && !taskInfo.IsBeingViewed && TrackedTasksInternal.Count > 1000)
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{
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TrackedTasksInternal.Clear();
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clearRequested = false;
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TrackedTasksInternal.RemoveAt(i);
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pruned++;
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continue;
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}
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var i = 0;
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var pruned = 0;
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// Prune old tasks. Technically a memory "leak" that grows infinitely otherwise.
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while (i < TrackedTasksInternal.Count)
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{
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var taskInfo = TrackedTasksInternal[i];
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if (taskInfo.IsCompleted && !taskInfo.IsBeingViewed && TrackedTasksInternal.Count > 1000)
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{
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TrackedTasksInternal.RemoveAt(i);
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pruned++;
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continue;
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}
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i++;
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}
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// if (pruned > 0)
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// Log.Debug($"Pruned {pruned} tasks");
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// Consume from a queue to prevent iteration errors
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while (NewlyCreatedTasks.TryDequeue(out var newTask))
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{
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TrackedTasksInternal.Add(newTask);
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}
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// Update each task
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for (i = 0; i < TrackedTasksInternal.Count; i++)
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{
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var taskInfo = TrackedTasksInternal[i];
|
||||
if (taskInfo.Task == null)
|
||||
continue;
|
||||
|
||||
taskInfo.IsCompleted = taskInfo.Task.IsCompleted;
|
||||
taskInfo.IsFaulted = taskInfo.Task.IsFaulted;
|
||||
taskInfo.IsCanceled = taskInfo.Task.IsCanceled;
|
||||
taskInfo.IsCompletedSuccessfully = taskInfo.Task.IsCompletedSuccessfully;
|
||||
taskInfo.Status = taskInfo.Task.Status;
|
||||
|
||||
if (taskInfo.IsCompleted || taskInfo.IsFaulted || taskInfo.IsCanceled ||
|
||||
taskInfo.IsCompletedSuccessfully)
|
||||
{
|
||||
taskInfo.Exception = taskInfo.Task.Exception;
|
||||
|
||||
taskInfo.Task = null;
|
||||
taskInfo.FinishTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Dispose()
|
||||
{
|
||||
this.scheduleAndStartHook?.Dispose();
|
||||
// if (pruned > 0)
|
||||
// Log.Debug($"Pruned {pruned} tasks");
|
||||
|
||||
var framework = Service<Framework>.Get();
|
||||
framework.Update -= this.FrameworkOnUpdate;
|
||||
// Consume from a queue to prevent iteration errors
|
||||
while (NewlyCreatedTasks.TryDequeue(out var newTask))
|
||||
{
|
||||
TrackedTasksInternal.Add(newTask);
|
||||
}
|
||||
|
||||
private static bool AddToActiveTasksHook(Func<Task, bool> orig, Task self)
|
||||
// Update each task
|
||||
for (i = 0; i < TrackedTasksInternal.Count; i++)
|
||||
{
|
||||
orig(self);
|
||||
var taskInfo = TrackedTasksInternal[i];
|
||||
if (taskInfo.Task == null)
|
||||
continue;
|
||||
|
||||
var trace = new StackTrace();
|
||||
NewlyCreatedTasks.Enqueue(new TaskInfo
|
||||
taskInfo.IsCompleted = taskInfo.Task.IsCompleted;
|
||||
taskInfo.IsFaulted = taskInfo.Task.IsFaulted;
|
||||
taskInfo.IsCanceled = taskInfo.Task.IsCanceled;
|
||||
taskInfo.IsCompletedSuccessfully = taskInfo.Task.IsCompletedSuccessfully;
|
||||
taskInfo.Status = taskInfo.Task.Status;
|
||||
|
||||
if (taskInfo.IsCompleted || taskInfo.IsFaulted || taskInfo.IsCanceled ||
|
||||
taskInfo.IsCompletedSuccessfully)
|
||||
{
|
||||
Task = self,
|
||||
Id = self.Id,
|
||||
StackTrace = trace,
|
||||
});
|
||||
taskInfo.Exception = taskInfo.Task.Exception;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void FrameworkOnUpdate(Framework framework)
|
||||
{
|
||||
UpdateData();
|
||||
}
|
||||
|
||||
private void ApplyPatch()
|
||||
{
|
||||
var targetType = typeof(Task);
|
||||
|
||||
var debugField = targetType.GetField("s_asyncDebuggingEnabled", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
debugField.SetValue(null, true);
|
||||
|
||||
Log.Information("s_asyncDebuggingEnabled: {0}", debugField.GetValue(null));
|
||||
|
||||
var targetMethod = targetType.GetMethod("AddToActiveTasks", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
var patchMethod = typeof(TaskTracker).GetMethod(nameof(AddToActiveTasksHook), BindingFlags.NonPublic | BindingFlags.Static);
|
||||
|
||||
if (targetMethod == null)
|
||||
{
|
||||
Log.Error("AddToActiveTasks TargetMethod null!");
|
||||
return;
|
||||
taskInfo.Task = null;
|
||||
taskInfo.FinishTime = DateTime.Now;
|
||||
}
|
||||
|
||||
if (patchMethod == null)
|
||||
{
|
||||
Log.Error("AddToActiveTasks PatchMethod null!");
|
||||
return;
|
||||
}
|
||||
|
||||
this.scheduleAndStartHook = new MonoMod.RuntimeDetour.Hook(targetMethod, patchMethod);
|
||||
|
||||
Log.Information("AddToActiveTasks Hooked!");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Class representing a tracked task.
|
||||
/// </summary>
|
||||
internal class TaskInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the tracked task.
|
||||
/// </summary>
|
||||
public Task? Task { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the ID of the task.
|
||||
/// </summary>
|
||||
public int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the stack trace of where the task was started.
|
||||
/// </summary>
|
||||
public StackTrace? StackTrace { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether or not the task was completed.
|
||||
/// </summary>
|
||||
public bool IsCompleted { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether or not the task faulted.
|
||||
/// </summary>
|
||||
public bool IsFaulted { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether or not the task was canceled.
|
||||
/// </summary>
|
||||
public bool IsCanceled { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether or not the task was completed successfully.
|
||||
/// </summary>
|
||||
public bool IsCompletedSuccessfully { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether this task is being viewed.
|
||||
/// </summary>
|
||||
public bool IsBeingViewed { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the status of the task.
|
||||
/// </summary>
|
||||
public TaskStatus Status { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the start time of the task.
|
||||
/// </summary>
|
||||
public DateTime StartTime { get; } = DateTime.Now;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the end time of the task.
|
||||
/// </summary>
|
||||
public DateTime FinishTime { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the exception that occurred within the task.
|
||||
/// </summary>
|
||||
public AggregateException? Exception { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Dispose()
|
||||
{
|
||||
this.scheduleAndStartHook?.Dispose();
|
||||
|
||||
var framework = Service<Framework>.Get();
|
||||
framework.Update -= this.FrameworkOnUpdate;
|
||||
}
|
||||
|
||||
private static bool AddToActiveTasksHook(Func<Task, bool> orig, Task self)
|
||||
{
|
||||
orig(self);
|
||||
|
||||
var trace = new StackTrace();
|
||||
NewlyCreatedTasks.Enqueue(new TaskInfo
|
||||
{
|
||||
Task = self,
|
||||
Id = self.Id,
|
||||
StackTrace = trace,
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void FrameworkOnUpdate(Framework framework)
|
||||
{
|
||||
UpdateData();
|
||||
}
|
||||
|
||||
private void ApplyPatch()
|
||||
{
|
||||
var targetType = typeof(Task);
|
||||
|
||||
var debugField = targetType.GetField("s_asyncDebuggingEnabled", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
debugField.SetValue(null, true);
|
||||
|
||||
Log.Information("s_asyncDebuggingEnabled: {0}", debugField.GetValue(null));
|
||||
|
||||
var targetMethod = targetType.GetMethod("AddToActiveTasks", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
var patchMethod = typeof(TaskTracker).GetMethod(nameof(AddToActiveTasksHook), BindingFlags.NonPublic | BindingFlags.Static);
|
||||
|
||||
if (targetMethod == null)
|
||||
{
|
||||
Log.Error("AddToActiveTasks TargetMethod null!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (patchMethod == null)
|
||||
{
|
||||
Log.Error("AddToActiveTasks PatchMethod null!");
|
||||
return;
|
||||
}
|
||||
|
||||
this.scheduleAndStartHook = new MonoMod.RuntimeDetour.Hook(targetMethod, patchMethod);
|
||||
|
||||
Log.Information("AddToActiveTasks Hooked!");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Class representing a tracked task.
|
||||
/// </summary>
|
||||
internal class TaskInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the tracked task.
|
||||
/// </summary>
|
||||
public Task? Task { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the ID of the task.
|
||||
/// </summary>
|
||||
public int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the stack trace of where the task was started.
|
||||
/// </summary>
|
||||
public StackTrace? StackTrace { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether or not the task was completed.
|
||||
/// </summary>
|
||||
public bool IsCompleted { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether or not the task faulted.
|
||||
/// </summary>
|
||||
public bool IsFaulted { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether or not the task was canceled.
|
||||
/// </summary>
|
||||
public bool IsCanceled { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether or not the task was completed successfully.
|
||||
/// </summary>
|
||||
public bool IsCompletedSuccessfully { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether this task is being viewed.
|
||||
/// </summary>
|
||||
public bool IsBeingViewed { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the status of the task.
|
||||
/// </summary>
|
||||
public TaskStatus Status { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the start time of the task.
|
||||
/// </summary>
|
||||
public DateTime StartTime { get; } = DateTime.Now;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the end time of the task.
|
||||
/// </summary>
|
||||
public DateTime FinishTime { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the exception that occurred within the task.
|
||||
/// </summary>
|
||||
public AggregateException? Exception { get; set; }
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,240 +1,239 @@
|
|||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Dalamud.Logging
|
||||
namespace Dalamud.Logging;
|
||||
|
||||
/// <summary>
|
||||
/// Class offering various static methods to allow for logging in plugins.
|
||||
/// </summary>
|
||||
public static class PluginLog
|
||||
{
|
||||
#region "Log" prefixed Serilog style methods
|
||||
|
||||
/// <summary>
|
||||
/// Class offering various static methods to allow for logging in plugins.
|
||||
/// Log a templated message to the in-game debug log.
|
||||
/// </summary>
|
||||
public static class PluginLog
|
||||
{
|
||||
#region "Log" prefixed Serilog style methods
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Log(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Log(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Log(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Log(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated verbose message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogVerbose(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Verbose($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated verbose message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogVerbose(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Verbose($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated verbose message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogVerbose(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Verbose(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated verbose message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogVerbose(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Verbose(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated debug message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogDebug(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Debug($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated debug message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogDebug(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Debug($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated debug message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogDebug(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Debug(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated debug message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogDebug(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Debug(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated information message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogInformation(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated information message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogInformation(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated information message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogInformation(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated information message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogInformation(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated warning message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogWarning(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Warning($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated warning message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogWarning(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Warning($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated warning message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogWarning(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Warning(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated warning message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogWarning(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Warning(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated error message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogError(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Error($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated error message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogError(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Error($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated error message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogError(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Error(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated error message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogError(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Error(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated fatal message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogFatal(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Fatal($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated fatal message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogFatal(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Fatal($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated fatal message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogFatal(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Fatal(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated fatal message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void LogFatal(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Fatal(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
#region Serilog style methods
|
||||
|
||||
#region Serilog style methods
|
||||
/// <summary>
|
||||
/// Log a templated verbose message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Verbose(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Verbose($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated verbose message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Verbose(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Verbose($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated verbose message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Verbose(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Verbose(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated verbose message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Verbose(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Verbose(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated debug message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Debug(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Debug($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated debug message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Debug(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Debug($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated debug message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Debug(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Debug(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated debug message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Debug(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Debug(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated information message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Information(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated information message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Information(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated information message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Information(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated information message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Information(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Information(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated warning message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Warning(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Warning($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated warning message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Warning(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Warning($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated warning message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Warning(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Warning(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated warning message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Warning(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Warning(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated error message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Error(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Error($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated error message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Error(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Error($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated error message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Error(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Error(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated error message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Error(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Error(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated fatal message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Fatal(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Fatal($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated fatal message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Fatal(string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Fatal($"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
/// <summary>
|
||||
/// Log a templated fatal message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Fatal(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Fatal(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
/// <summary>
|
||||
/// Log a templated fatal message to the in-game debug log.
|
||||
/// </summary>
|
||||
/// <param name="exception">The exception that caused the error.</param>
|
||||
/// <param name="messageTemplate">The message template.</param>
|
||||
/// <param name="values">Values to log.</param>
|
||||
public static void Fatal(Exception exception, string messageTemplate, params object[] values)
|
||||
=> Serilog.Log.Fatal(exception, $"[{Assembly.GetCallingAssembly().GetName().Name}] {messageTemplate}", values);
|
||||
|
||||
#endregion
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue