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Make CJK imes work better
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9 changed files with 1064 additions and 466 deletions
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@ -9,7 +9,6 @@ using System.Threading.Tasks;
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using Dalamud.Common;
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using Dalamud.Configuration.Internal;
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using Dalamud.Game;
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using Dalamud.Game.Gui.Internal;
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using Dalamud.Interface.Internal;
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using Dalamud.Plugin.Internal;
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using Dalamud.Storage;
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@ -178,7 +177,7 @@ internal sealed class Dalamud : IServiceType
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// this must be done before unloading interface manager, in order to do rebuild
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// the correct cascaded WndProc (IME -> RawDX11Scene -> Game). Otherwise the game
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// will not receive any windows messages
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Service<DalamudIME>.GetNullable()?.Dispose();
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Service<DalamudIme>.GetNullable()?.Dispose();
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// this must be done before unloading plugins, or it can cause a race condition
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// due to rendering happening on another thread, where a plugin might receive
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