feat: add CfPop event to ClientState

This commit is contained in:
goat 2020-12-08 09:06:14 +01:00
parent 37f0fba52a
commit b6df202344
3 changed files with 25 additions and 8 deletions

View file

@ -85,10 +85,12 @@ namespace Dalamud {
// Initialize game subsystem
this.Framework = new Framework(this.SigScanner, this);
this.ClientState = new ClientState(this, info, this.SigScanner);
this.WinSock2 = new WinSockHandlers();
NetworkHandlers = new NetworkHandlers(this, this.Configuration.OptOutMbCollection);
this.ClientState = new ClientState(this, info, this.SigScanner);
Task.Run(async () => {
try {
var res = await AssetManager.EnsureAssets(this.baseDirectory);
@ -139,8 +141,6 @@ namespace Dalamud {
SeStringManager = new SeStringManager(Data);
NetworkHandlers = new NetworkHandlers(this, this.Configuration.OptOutMbCollection);
#if DEBUG
AntiDebug = new AntiDebug(this.SigScanner);
AntiDebug.Enable();