update clientstructs, remove some very outdated sigs

This commit is contained in:
Ava Chaney 2023-04-03 22:50:25 -07:00
parent ee3ff4548f
commit b76b32cecb
2 changed files with 1 additions and 5 deletions

View file

@ -91,10 +91,6 @@ public sealed class ClientStateAddressResolver : BaseAddressResolver
/// <param name="sig">The signature scanner to facilitate setup.</param>
protected override void Setup64Bit(SigScanner sig)
{
// We don't need those anymore, but maybe someone else will - let's leave them here for good measure
// ViewportActorTable = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? 85 ED", 0) + 0x148;
// SomeActorTableAccess = sig.ScanText("E8 ?? ?? ?? ?? 48 8D 55 A0 48 8D 8E ?? ?? ?? ??");
this.ObjectTable = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 44 0F B6 83");
this.BuddyList = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 45 84 E4 75 1A F6 45 12 04");