From b86c08b694a070cce5402146c00adead3e0a422d Mon Sep 17 00:00:00 2001 From: meli <57847713+ff-meli@users.noreply.github.com> Date: Thu, 20 Feb 2020 10:30:58 -0800 Subject: [PATCH] ActorTable update for 5.2 --- Dalamud/Game/ClientState/ClientStateAddressResolver.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs index 08f858d0c..75302b8ad 100644 --- a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs +++ b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs @@ -13,7 +13,7 @@ namespace Dalamud.Game.ClientState public IntPtr JobGaugeData { get; set; } protected override void Setup64Bit(SigScanner sig) { - ActorTable = sig.Module.BaseAddress + 0x1BFFD90; + ActorTable = sig.Module.BaseAddress + 0x1C62218; LocalContentId = sig.Module.BaseAddress + 0x1C2E000; JobGaugeData = sig.Module.BaseAddress + 0x1BFB110; }