diff --git a/Dalamud/Game/ClientState/Conditions/Condition.cs b/Dalamud/Game/ClientState/Conditions/Condition.cs index 8fcf59b00..f611a01c6 100644 --- a/Dalamud/Game/ClientState/Conditions/Condition.cs +++ b/Dalamud/Game/ClientState/Conditions/Condition.cs @@ -17,7 +17,7 @@ public sealed partial class Condition : IServiceType /// /// The current max number of conditions. You can get this just by looking at the condition sheet and how many rows it has. /// - public const int MaxConditionEntries = 100; + public const int MaxConditionEntries = 104; private readonly bool[] cache = new bool[MaxConditionEntries]; diff --git a/Dalamud/Game/ClientState/Conditions/ConditionFlag.cs b/Dalamud/Game/ClientState/Conditions/ConditionFlag.cs index 3c68d2e43..120b76df6 100644 --- a/Dalamud/Game/ClientState/Conditions/ConditionFlag.cs +++ b/Dalamud/Game/ClientState/Conditions/ConditionFlag.cs @@ -464,4 +464,14 @@ public enum ConditionFlag /// Unable to execute command while recruiting for a non-cross-world party. /// RecruitingWorldOnly = 98, + + /// + /// Command unavailable in this location. + /// + Unknown99 = 99, + + /// + /// Unable to execute command while editing a portrait. + /// + EditingPortrait = 100, }