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Add standalone testbed
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21 changed files with 948 additions and 2 deletions
40
imgui/StandaloneImGuiTestbed/StandaloneImGuiTestbed.csproj
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40
imgui/StandaloneImGuiTestbed/StandaloneImGuiTestbed.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<EmbeddedResource Include="Shaders/GLSL/imgui-vertex.glsl" LogicalName="imgui-vertex.glsl" />
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<EmbeddedResource Include="Shaders/GLSL/imgui-frag.glsl" LogicalName="imgui-frag.glsl" />
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<EmbeddedResource Include="Shaders/HLSL/imgui-vertex.hlsl.bytes"
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LogicalName="imgui-vertex.hlsl.bytes" />
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<EmbeddedResource Include="Shaders/HLSL/imgui-frag.hlsl.bytes"
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LogicalName="imgui-frag.hlsl.bytes" />
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<EmbeddedResource Include="Shaders/SPIR-V/imgui-vertex.spv" LogicalName="imgui-vertex.spv" />
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<EmbeddedResource Include="Shaders/SPIR-V/imgui-frag.spv" LogicalName="imgui-frag.spv" />
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<EmbeddedResource Include="Shaders/Metal/imgui-vertex.metallib"
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LogicalName="imgui-vertex.metallib" />
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<EmbeddedResource Include="Shaders/Metal/imgui-frag.metallib"
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LogicalName="imgui-frag.metallib" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Veldrid" Version="4.9.0" />
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<PackageReference Include="Veldrid.SDL2" Version="4.9.0" />
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<PackageReference Include="Veldrid.StartupUtilities" Version="4.9.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Dalamud.Bindings.ImGui\Dalamud.Bindings.ImGui.csproj" />
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</ItemGroup>
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<Target Name="CopyImGuiDLLs" AfterTargets="PostBuildEvent">
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<Copy SourceFiles="$(SolutionDir)bin\$(Configuration)\cimgui.dll" DestinationFolder="$(OutDir)" />
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<Copy SourceFiles="$(SolutionDir)bin\$(Configuration)\cimgui.pdb" DestinationFolder="$(OutDir)" />
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</Target>
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</Project>
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