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Change Status effects to sz 30 again
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@ -89,7 +89,7 @@ namespace Dalamud.Game.ClientState.Actors.Types
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/// <remarks>
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/// This copies every time it is invoked, so make sure to only grab it once.
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/// </remarks>
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public StatusEffect[] StatusEffects => MemoryHelper.Read<StatusEffect>(this.Address + ActorOffsets.UIStatusEffects, 20, true);
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public StatusEffect[] StatusEffects => MemoryHelper.Read<StatusEffect>(this.Address + ActorOffsets.UIStatusEffects, 30, true);
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/// <summary>
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/// Gets a value indicating whether the actor is currently casting.
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