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feat: add imgui color helper
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parent
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commit
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6 changed files with 166 additions and 17 deletions
61
Dalamud/Interface/Colors/ColorDemoWindow.cs
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61
Dalamud/Interface/Colors/ColorDemoWindow.cs
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using Dalamud.Interface.Windowing;
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using ImGuiNET;
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namespace Dalamud.Interface.Colors
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{
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/// <summary>
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/// color Demo Window to view custom ImGui colors.
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/// </summary>
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internal class ColorDemoWindow : Window
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{
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private readonly List<KeyValuePair<string, Vector4>> colors;
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/// <summary>
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/// Initializes a new instance of the <see cref="ColorDemoWindow"/> class.
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/// </summary>
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public ColorDemoWindow()
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: base("Dalamud Colors Demo")
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{
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this.Size = new Vector2(600, 500);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.colors = new List<KeyValuePair<string, Vector4>>
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{
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Demo("White", ImGuiColors.White),
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Demo("DalamudRed", ImGuiColors.DalamudRed),
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Demo("DalamudGrey", ImGuiColors.DalamudGrey),
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Demo("DalamudGrey2", ImGuiColors.DalamudGrey2),
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Demo("DalamudGrey3", ImGuiColors.DalamudGrey3),
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Demo("DalamudWhite", ImGuiColors.DalamudWhite),
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Demo("DalamudWhite2", ImGuiColors.DalamudWhite2),
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Demo("DalamudOrange", ImGuiColors.DalamudOrange),
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Demo("TankBlue", ImGuiColors.TankBlue),
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Demo("HealerGreen", ImGuiColors.HealerGreen),
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Demo("DPSRed", ImGuiColors.DPSRed),
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};
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this.colors = this.colors.OrderBy(colorDemo => colorDemo.Key).ToList();
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}
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/// <inheritdoc/>
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public override void Draw()
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{
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ImGui.BeginChild("color_scrolling", new Vector2(0, 0), false, ImGuiWindowFlags.AlwaysVerticalScrollbar | ImGuiWindowFlags.HorizontalScrollbar);
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ImGui.Text("This is a collection of UI colors you can use in your plugin.");
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ImGui.Separator();
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foreach (var color in this.colors)
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{
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ImGui.TextColored(color.Value, color.Key);
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}
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ImGui.EndChild();
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}
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private static KeyValuePair<string, Vector4> Demo(string name, Vector4 color)
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{
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return new KeyValuePair<string, Vector4>(name, color);
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}
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}
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}
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65
Dalamud/Interface/Colors/ImGuiColors.cs
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65
Dalamud/Interface/Colors/ImGuiColors.cs
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using System.Numerics;
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namespace Dalamud.Interface.Colors
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{
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/// <summary>
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/// Class containing frequently used colors for easier reference.
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/// </summary>
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public static class ImGuiColors
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{
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/// <summary>
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/// Gets white color.
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/// </summary>
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public static Vector4 White { get; } = new Vector4(255, 255, 255, 1);
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/// <summary>
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/// Gets red used in dalamud.
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/// </summary>
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public static Vector4 DalamudRed { get; } = new Vector4(1f, 0f, 0f, 1f);
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/// <summary>
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/// Gets grey used in dalamud.
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/// </summary>
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public static Vector4 DalamudGrey { get; } = new Vector4(0.70f, 0.70f, 0.70f, 1.00f);
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/// <summary>
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/// Gets grey used in dalamud.
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/// </summary>
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public static Vector4 DalamudGrey2 { get; } = new Vector4(0.7f, 0.7f, 0.7f, 1.0f);
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/// <summary>
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/// Gets grey used in dalamud.
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/// </summary>
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public static Vector4 DalamudGrey3 { get; } = new Vector4(0.5f, 0.5f, 0.5f, 1.0f);
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/// <summary>
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/// Gets white used in dalamud.
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/// </summary>
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public static Vector4 DalamudWhite { get; } = new Vector4(1f, 1f, 1f, 1f);
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/// <summary>
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/// Gets white used in dalamud.
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/// </summary>
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public static Vector4 DalamudWhite2 { get; } = new Vector4(0.878f, 0.878f, 0.878f, 1f);
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/// <summary>
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/// Gets orange used in dalamud.
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/// </summary>
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public static Vector4 DalamudOrange { get; } = new Vector4(1f, 0.709f, 0f, 1f);
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/// <summary>
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/// Gets tank blue (UIColor37).
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/// </summary>
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public static Vector4 TankBlue { get; } = new Vector4(0, 0.6f, 1, 1);
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/// <summary>
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/// Gets healer green (UIColor504).
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/// </summary>
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public static Vector4 HealerGreen { get; } = new Vector4(0, 0.8f, 0.1333333f, 1);
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/// <summary>
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/// Gets dps red (UIColor545).
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/// </summary>
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public static Vector4 DPSRed { get; } = new Vector4(0.7058824f, 0, 0, 1);
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}
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}
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