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feat: get/set raw value, fix indexing after 127
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2 changed files with 110 additions and 24 deletions
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@ -47,6 +47,11 @@ namespace Dalamud.Game.ClientState
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/// </summary>
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public IntPtr KeyboardState { get; private set; }
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/// <summary>
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/// Gets the address of the keyboard state index array which translates the VK enumeration to the key state.
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/// </summary>
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public IntPtr KeyboardStateIndexArray { get; private set; }
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/// <summary>
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/// Gets the address of the target manager.
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/// </summary>
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@ -93,9 +98,11 @@ namespace Dalamud.Game.ClientState
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this.SetupTerritoryType = sig.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 66 89 91 ?? ?? ?? ??");
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// This resolves to a fixed offset only, without the base address added in,
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// so GetStaticAddressFromSig() can't be used. lea rcx, ds:1DB9F74h[rax*4]
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// These resolve to fixed offsets only, without the base address added in, so GetStaticAddressFromSig() can't be used.
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// lea rcx, ds:1DB9F74h[rax*4] KeyboardState
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// movzx edx, byte ptr [rbx+rsi+1D5E0E0h] KeyboardStateIndexArray
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this.KeyboardState = sig.ScanText("48 8D 0C 85 ?? ?? ?? ?? 8B 04 31 85 C2 0F 85") + 0x4;
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this.KeyboardStateIndexArray = sig.ScanText("0F B6 94 33 ?? ?? ?? ?? 84 D2") + 0x4;
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this.ConditionFlags = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? BA ?? ?? ?? ?? E8 ?? ?? ?? ?? B0 01 48 83 C4 30");
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