feat: add territorytype to client state

This commit is contained in:
goat 2020-03-25 01:39:46 +09:00
parent 00b263f08e
commit be3a07f1d4
3 changed files with 9 additions and 3 deletions

View file

@ -73,6 +73,7 @@ namespace Dalamud.Interface
stateString += $"HomeWorldName: {this.dalamud.ClientState.LocalPlayer.HomeWorld.GameData.Name}\n";
stateString += $"LocalCID: {this.dalamud.ClientState.LocalContentId:X}\n";
stateString += $"LastLinkedItem: {this.dalamud.Framework.Gui.Chat.LastLinkedItemId.ToString()}\n";
stateString += $"TerritoryType: {this.dalamud.ClientState.TerritoryType}\n";
for (var i = 0; i < this.dalamud.ClientState.Actors.Length; i++) {
var actor = this.dalamud.ClientState.Actors[i];