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feat(Animation): add InOutSine
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Dalamud/Interface/Animation/EasingFunctions/InOutSine.cs
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27
Dalamud/Interface/Animation/EasingFunctions/InOutSine.cs
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using System;
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namespace Dalamud.Interface.Animation.EasingFunctions
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{
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/// <summary>
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/// Class providing an "InOutSine" easing animation.
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/// </summary>
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public class InOutSine : Easing
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="InOutSine"/> class.
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/// </summary>
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/// <param name="duration">The duration of the animation.</param>
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public InOutSine(TimeSpan duration)
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: base(duration)
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{
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// ignored
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}
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/// <inheritdoc/>
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public override void Update()
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{
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var p = this.Progress;
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this.Value = -(Math.Cos(Math.PI * p) - 1) / 2;
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}
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}
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}
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