feat(Animation): add InOutSine

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goat 2021-07-18 19:32:10 +02:00
parent da41925755
commit bf1b8b06e6
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@ -0,0 +1,27 @@
using System;
namespace Dalamud.Interface.Animation.EasingFunctions
{
/// <summary>
/// Class providing an "InOutSine" easing animation.
/// </summary>
public class InOutSine : Easing
{
/// <summary>
/// Initializes a new instance of the <see cref="InOutSine"/> class.
/// </summary>
/// <param name="duration">The duration of the animation.</param>
public InOutSine(TimeSpan duration)
: base(duration)
{
// ignored
}
/// <inheritdoc/>
public override void Update()
{
var p = this.Progress;
this.Value = -(Math.Cos(Math.PI * p) - 1) / 2;
}
}
}