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<meta name="viewport" content="width=device-width">
<meta name="title" content="Namespace Dalamud.Game.ClientState.Conditions
">
<meta name="generator" content="docfx 2.58.0.0">
<meta name="generator" content="docfx 2.58.4.0">
<link rel="shortcut icon" href="../favicon.ico">
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<section><p>Possible state flags (or conditions as they're called internally) that can be set on the local client.</p>
<p>These come from LogMessage (somewhere) and directly map to each state field managed by the client. As of 5.25, it maps to
LogMessage row 7700 and onwards, which can be checked by looking at the Condition sheet and looking at what column 2 maps to.</p>
</section>
<h3 id="delegates">Delegates
</h3>
<h4><a class="xref" href="Dalamud.Game.ClientState.Conditions.Condition.ConditionChangeDelegate.html">Condition.ConditionChangeDelegate</a></h4>
<section><p>A delegate type used with the <a class="xref" href="Dalamud.Game.ClientState.Conditions.Condition.html#Dalamud_Game_ClientState_Conditions_Condition_ConditionChange">ConditionChange</a> event.</p>
</section>
</article>
</div>