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<meta name="viewport" content="width=device-width">
<meta name="title" content="Class GamepadState
">
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</h3>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState__ctor_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState__ctor_Dalamud_Game_ClientState_ClientStateAddressResolver_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.#ctor(Dalamud.Game.ClientState.ClientStateAddressResolver)">GamepadState(ClientStateAddressResolver)</h4>
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</h3>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_GamepadInputAddress_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.GamepadInputAddress*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_GamepadInputAddress" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.GamepadInputAddress">GamepadInputAddress</h4>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickDown.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickDown%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickDown.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickDown%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickDown_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickDown*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickDown" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickDown">LeftStickDown</h4>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickLeft_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickLeft*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickLeft" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickLeft">LeftStickLeft</h4>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickRight_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickRight*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickRight" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickRight">LeftStickRight</h4>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickUp_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickUp*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_LeftStickUp" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.LeftStickUp">LeftStickUp</h4>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_RightStickDown_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.RightStickDown*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_RightStickDown" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.RightStickDown">RightStickDown</h4>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_RightStickLeft_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.RightStickLeft*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_RightStickLeft" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.RightStickLeft">RightStickLeft</h4>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_RightStickRight_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.RightStickRight*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_RightStickRight" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.RightStickRight">RightStickRight</h4>
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<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_RightStickUp" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.RightStickUp">RightStickUp</h4>
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<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_Dispose" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Dispose">Dispose()</h4>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_Enable_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Enable*"></a>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_GamePad_GamepadState_Finalize.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.GamePad.GamepadState.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/GamePad/GamepadState.cs/#L38">View Source</a>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_Finalize_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Finalize*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_Finalize" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Finalize">Finalize()</h4>
@ -485,10 +485,10 @@
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_GamePad_GamepadState_Pressed_Dalamud_Game_ClientState_GamePad_GamepadButtons_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.GamePad.GamepadState.Pressed(Dalamud.Game.ClientState.GamePad.GamepadButtons)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/GamePad/GamepadState.cs/#L136">View Source</a>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_Pressed_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Pressed*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_Pressed_Dalamud_Game_ClientState_GamePad_GamepadButtons_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Pressed(Dalamud.Game.ClientState.GamePad.GamepadButtons)">Pressed(GamepadButtons)</h4>
@ -537,10 +537,10 @@ If ImGuiConfigFlags.NavEnableGamepad is set, this is unreliable.</p>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/GamePad/GamepadState.cs/#L165">View Source</a>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_Raw_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Raw*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_Raw_Dalamud_Game_ClientState_GamePad_GamepadButtons_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Raw(Dalamud.Game.ClientState.GamePad.GamepadButtons)">Raw(GamepadButtons)</h4>
@ -588,10 +588,10 @@ If ImGuiConfigFlags.NavEnableGamepad is set, this is unreliable.</p>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/GamePad/GamepadState.cs/#L156">View Source</a>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_Released_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Released*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_Released_Dalamud_Game_ClientState_GamePad_GamepadButtons_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Released(Dalamud.Game.ClientState.GamePad.GamepadButtons)">Released(GamepadButtons)</h4>
@ -640,10 +640,10 @@ If ImGuiConfigFlags.NavEnableGamepad is set, this is unreliable.</p>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_Repeat_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Repeat*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_Repeat_Dalamud_Game_ClientState_GamePad_GamepadButtons_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Repeat(Dalamud.Game.ClientState.GamePad.GamepadButtons)">Repeat(GamepadButtons)</h4>
@ -702,10 +702,10 @@ If ImGuiConfigFlags.NavEnableGamepad is set, this is unreliable.</p>
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