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<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct UIState
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</h3>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_UIState_Buddy" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.Buddy">Buddy</h4>
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</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_UIState_Hotbar" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.Hotbar">Hotbar</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Hotbar Hotbar</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.html">Hotbar</a></td>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_UIState_PlayerState" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.PlayerState">PlayerState</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public PlayerState PlayerState</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
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<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.html">PlayerState</a></td>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_UIState_RelicNote" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.RelicNote">RelicNote</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_UIState_Revive" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.Revive">Revive</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public Revive Revive</code></pre>
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<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
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<th>Type</th>
<th>Description</th>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.UI.Revive.html">Revive</a></td>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_UIState_Telepo" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.Telepo">Telepo</h4>
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</tr>
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<h3 id="methods">Methods
</h3>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_UIState_Instance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.Instance*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_UIState_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.Instance">Instance()</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">[StaticAddress(&quot;48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 8B 8B ?? ?? ?? ?? 48 8B 01&quot;, 0, false)]
public static UIState*Instance()</code></pre>
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<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.html">UIState</a>*</td>
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</tr>
</tbody>
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</article>
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