docs: regenerate

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goat 2021-10-20 03:28:08 +02:00
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<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct AtkUnitBase
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_Alpha" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.Alpha">Alpha</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_AtkEventListener" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.AtkEventListener">AtkEventListener</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_CollisionNodeList" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.CollisionNodeList">CollisionNodeList</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_CollisionNodeListCount" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.CollisionNodeListCount">CollisionNodeListCount</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_Flags" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.Flags">Flags</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_ID" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.ID">ID</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_Name" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.Name">Name</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_ParentID" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.ParentID">ParentID</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_RootNode" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.RootNode">RootNode</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_Scale" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.Scale">Scale</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_UldManager" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.UldManager">UldManager</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_WindowNode" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.WindowNode">WindowNode</h4>
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@ -454,10 +454,10 @@
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_X" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.X">X</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_Y" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.Y">Y</h4>
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@ -514,10 +514,10 @@
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_IsVisible" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.IsVisible">IsVisible</h4>
@ -546,10 +546,10 @@
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_GetGlobalUIScale" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.GetGlobalUIScale">GetGlobalUIScale()</h4>
@ -577,10 +577,10 @@ public float GetGlobalUIScale()</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_GetImageNodeById_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.GetImageNodeById(System.UInt32)">GetImageNodeById(UInt32)</h4>
@ -625,10 +625,10 @@ public AtkImageNode*GetImageNodeById(uint nodeId)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_GetNodeById_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.GetNodeById(System.UInt32)">GetNodeById(UInt32)</h4>
@ -673,10 +673,10 @@ public AtkResNode*GetNodeById(uint nodeId)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_GetScale" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.GetScale">GetScale()</h4>
@ -704,10 +704,10 @@ public float GetScale()</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_GetTextNodeById_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.GetTextNodeById(System.UInt32)">GetTextNodeById(UInt32)</h4>
@ -752,10 +752,10 @@ public AtkTextNode*GetTextNodeById(uint nodeId)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_Hide_System_Boolean_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.Hide(System.Boolean)">Hide(Boolean)</h4>
@ -800,10 +800,10 @@ public bool Hide(bool unknown)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_OnUpdate_FFXIVClientStructs_FFXIV_Component_GUI_NumberArrayData___FFXIVClientStructs_FFXIV_Component_GUI_StringArrayData___" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.OnUpdate(FFXIVClientStructs.FFXIV.Component.GUI.NumberArrayData**,FFXIVClientStructs.FFXIV.Component.GUI.StringArrayData**)">OnUpdate(NumberArrayData**, StringArrayData**)</h4>
@ -838,10 +838,10 @@ public void OnUpdate(NumberArrayData**numberArrayData, StringArrayData**stringAr
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_SetPosition_System_Int16_System_Int16_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.SetPosition(System.Int16,System.Int16)">SetPosition(Int16, Int16)</h4>
@ -876,10 +876,10 @@ public void SetPosition(short x, short y)</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_Show_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.Show*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkUnitBase_Show_System_Int32_System_Boolean_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase.Show(System.Int32,System.Boolean)">Show(Int32, Boolean)</h4>
@ -935,10 +935,10 @@ public bool Show(int unkInt, bool unkBool = false)</code></pre>
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