mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
chore: only load game font for credits OnOpen
This commit is contained in:
parent
5b493b0043
commit
c297cd4cd6
1 changed files with 18 additions and 11 deletions
|
|
@ -104,6 +104,7 @@ Truci
|
||||||
Haplo
|
Haplo
|
||||||
Franz
|
Franz
|
||||||
aers
|
aers
|
||||||
|
philpax
|
||||||
|
|
||||||
|
|
||||||
We use these awesome libraries:
|
We use these awesome libraries:
|
||||||
|
|
@ -144,10 +145,10 @@ Contribute at: https://github.com/goatsoft/Dalamud
|
||||||
|
|
||||||
private readonly TextureWrap logoTexture;
|
private readonly TextureWrap logoTexture;
|
||||||
private readonly Stopwatch creditsThrottler;
|
private readonly Stopwatch creditsThrottler;
|
||||||
private readonly GameFontHandle thankYouFont;
|
|
||||||
|
|
||||||
private string creditsText;
|
private string creditsText;
|
||||||
|
|
||||||
|
private GameFontHandle? thankYouFont;
|
||||||
private const string thankYouText = "Thank you!";
|
private const string thankYouText = "Thank you!";
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -168,9 +169,6 @@ Contribute at: https://github.com/goatsoft/Dalamud
|
||||||
this.PositionCondition = ImGuiCond.Always;
|
this.PositionCondition = ImGuiCond.Always;
|
||||||
|
|
||||||
this.BgAlpha = 0.8f;
|
this.BgAlpha = 0.8f;
|
||||||
|
|
||||||
var gfm = Service<GameFontManager>.Get();
|
|
||||||
this.thankYouFont = gfm.NewFontRef(new GameFontStyle(GameFontFamilyAndSize.TrumpGothic34));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
|
|
@ -183,8 +181,14 @@ Contribute at: https://github.com/goatsoft/Dalamud
|
||||||
|
|
||||||
this.creditsText = string.Format(CreditsTextTempl, typeof(Dalamud).Assembly.GetName().Version, pluginCredits, Util.GetGitHashClientStructs());
|
this.creditsText = string.Format(CreditsTextTempl, typeof(Dalamud).Assembly.GetName().Version, pluginCredits, Util.GetGitHashClientStructs());
|
||||||
|
|
||||||
Service<GameGui>.Get().SetBgm(132);
|
Service<GameGui>.Get().SetBgm(833);
|
||||||
this.creditsThrottler.Restart();
|
this.creditsThrottler.Restart();
|
||||||
|
|
||||||
|
if (this.thankYouFont == null)
|
||||||
|
{
|
||||||
|
var gfm = Service<GameFontManager>.Get();
|
||||||
|
this.thankYouFont = gfm.NewFontRef(new GameFontStyle(GameFontFamilyAndSize.TrumpGothic34));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
|
|
@ -244,14 +248,17 @@ Contribute at: https://github.com/goatsoft/Dalamud
|
||||||
|
|
||||||
ImGuiHelpers.ScaledDummy(0, 40f);
|
ImGuiHelpers.ScaledDummy(0, 40f);
|
||||||
|
|
||||||
ImGui.PushFont(this.thankYouFont.ImFont);
|
if (this.thankYouFont != null)
|
||||||
var thankYouLenX = ImGui.CalcTextSize(thankYouText).X;
|
{
|
||||||
|
ImGui.PushFont(this.thankYouFont.ImFont);
|
||||||
|
var thankYouLenX = ImGui.CalcTextSize(thankYouText).X;
|
||||||
|
|
||||||
ImGui.Dummy(new Vector2((windowX / 2) - (thankYouLenX / 2), 0f));
|
ImGui.Dummy(new Vector2((windowX / 2) - (thankYouLenX / 2), 0f));
|
||||||
ImGui.SameLine();
|
ImGui.SameLine();
|
||||||
ImGui.TextUnformatted(thankYouText);
|
ImGui.TextUnformatted(thankYouText);
|
||||||
|
|
||||||
ImGui.PopFont();
|
ImGui.PopFont();
|
||||||
|
}
|
||||||
|
|
||||||
ImGuiHelpers.ScaledDummy(0, windowSize.Y + 50f);
|
ImGuiHelpers.ScaledDummy(0, windowSize.Y + 50f);
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue