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Obsolete SafeText helpers
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commit
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1 changed files with 4 additions and 2 deletions
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@ -5,7 +5,6 @@ using System.Numerics;
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using System.Reactive.Disposables;
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using System.Reactive.Disposables;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text.Unicode;
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using System.Text.Unicode;
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using Dalamud.Bindings.ImGui;
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using Dalamud.Bindings.ImGui;
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@ -239,6 +238,7 @@ public static partial class ImGuiHelpers
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/// Write unformatted text wrapped.
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/// Write unformatted text wrapped.
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/// </summary>
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/// </summary>
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/// <param name="text">The text to write.</param>
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/// <param name="text">The text to write.</param>
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[Obsolete("Use ImGui.TextWrapped. It's safe now.", true)]
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public static void SafeTextWrapped(ImU8String text) => ImGui.TextWrapped(text);
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public static void SafeTextWrapped(ImU8String text) => ImGui.TextWrapped(text);
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/// <summary>
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/// <summary>
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@ -246,6 +246,7 @@ public static partial class ImGuiHelpers
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/// </summary>
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/// </summary>
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/// <param name="color">The color of the text.</param>
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/// <param name="color">The color of the text.</param>
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/// <param name="text">The text to write.</param>
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/// <param name="text">The text to write.</param>
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[Obsolete("Use ImGui.TextColored. It's safe now.", true)]
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public static void SafeTextColored(Vector4 color, ImU8String text)
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public static void SafeTextColored(Vector4 color, ImU8String text)
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{
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{
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using (ImRaii.PushColor(ImGuiCol.Text, color))
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using (ImRaii.PushColor(ImGuiCol.Text, color))
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@ -259,11 +260,12 @@ public static partial class ImGuiHelpers
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/// </summary>
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/// </summary>
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/// <param name="color">The color of the text.</param>
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/// <param name="color">The color of the text.</param>
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/// <param name="text">The text to write.</param>
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/// <param name="text">The text to write.</param>
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[Obsolete("Use ImGui.TextColoredWrapped. It's safe.", true)]
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public static void SafeTextColoredWrapped(Vector4 color, ImU8String text)
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public static void SafeTextColoredWrapped(Vector4 color, ImU8String text)
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{
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{
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using (ImRaii.PushColor(ImGuiCol.Text, color))
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using (ImRaii.PushColor(ImGuiCol.Text, color))
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{
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{
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SafeTextWrapped(text);
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ImGui.TextWrapped(text);
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}
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}
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}
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}
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