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Merge pull request #1010 from Soreepeong/feature/tspack-from-crash-handler
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commit
c47ff6fe76
11 changed files with 9371 additions and 9 deletions
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@ -34,6 +34,7 @@ namespace Dalamud
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this.Language = other.Language;
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this.GameVersion = other.GameVersion;
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this.DelayInitializeMs = other.DelayInitializeMs;
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this.TroubleshootingPackData = other.TroubleshootingPackData;
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this.NoLoadPlugins = other.NoLoadPlugins;
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this.NoLoadThirdPartyPlugins = other.NoLoadThirdPartyPlugins;
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this.BootLogPath = other.BootLogPath;
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@ -47,6 +48,7 @@ namespace Dalamud
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this.BootDotnetOpenProcessHookMode = other.BootDotnetOpenProcessHookMode;
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this.BootEnabledGameFixes = other.BootEnabledGameFixes;
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this.BootUnhookDlls = other.BootUnhookDlls;
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this.CrashHandlerShow = other.CrashHandlerShow;
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}
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/// <summary>
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@ -85,6 +87,11 @@ namespace Dalamud
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[JsonConverter(typeof(GameVersionConverter))]
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public GameVersion? GameVersion { get; set; }
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/// <summary>
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/// Gets or sets troubleshooting information to attach when generating a tspack file.
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/// </summary>
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public string TroubleshootingPackData { get; set; }
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/// <summary>
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/// Gets or sets a value that specifies how much to wait before a new Dalamud session.
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/// </summary>
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@ -154,5 +161,10 @@ namespace Dalamud
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/// Gets or sets a list of DLLs that should be unhooked.
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/// </summary>
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public List<string>? BootUnhookDlls { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether to show crash handler console window.
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/// </summary>
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public bool CrashHandlerShow { get; set; }
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}
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}
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