From c50eb069d4a8835895e70377c5ed15cf07bb4815 Mon Sep 17 00:00:00 2001 From: goat <16760685+goaaats@users.noreply.github.com> Date: Thu, 1 Apr 2021 00:06:49 +0200 Subject: [PATCH] fix: update transient sheets to new Lumina --- Dalamud/Data/TransientSheet/Completion.cs | 7 +++++-- Dalamud/Data/TransientSheet/PetMirage.cs | 7 +++++-- 2 files changed, 10 insertions(+), 4 deletions(-) diff --git a/Dalamud/Data/TransientSheet/Completion.cs b/Dalamud/Data/TransientSheet/Completion.cs index 9ab8a3b06..fd03c68cc 100644 --- a/Dalamud/Data/TransientSheet/Completion.cs +++ b/Dalamud/Data/TransientSheet/Completion.cs @@ -1,10 +1,13 @@ +using System; +using Lumina; using Lumina.Data; using Lumina.Excel; namespace Dalamud.Data.TransientSheet { + [Obsolete("This sheet is transient and will be removed soon.", true)] [Sheet( "Completion", columnHash: 0x2e6c55a3 )] - public class Completion : IExcelRow + public class Completion : ExcelRow { // column defs from Mon, 02 Mar 2020 11:00:20 GMT @@ -28,7 +31,7 @@ namespace Dalamud.Data.TransientSheet public uint RowId { get; set; } public uint SubRowId { get; set; } - public void PopulateData( RowParser parser, Lumina.Lumina lumina, Language language ) + public void PopulateData( RowParser parser, GameData lumina, Language language ) { RowId = parser.Row; SubRowId = parser.SubRow; diff --git a/Dalamud/Data/TransientSheet/PetMirage.cs b/Dalamud/Data/TransientSheet/PetMirage.cs index 255fb5669..302e7b8dc 100644 --- a/Dalamud/Data/TransientSheet/PetMirage.cs +++ b/Dalamud/Data/TransientSheet/PetMirage.cs @@ -1,10 +1,13 @@ +using System; +using Lumina; using Lumina.Excel; using Lumina.Data; namespace Dalamud.Data.TransientSheet { + [Obsolete("This sheet is transient and will be removed soon.")] [Sheet( "PetMirage", columnHash: 0x720608f1 )] - public class PetMirage : IExcelRow + public class PetMirage : ExcelRow { // column defs from Sun, 26 Apr 2020 15:17:06 GMT @@ -202,7 +205,7 @@ namespace Dalamud.Data.TransientSheet public uint RowId { get; set; } public uint SubRowId { get; set; } - public void PopulateData( RowParser parser, Lumina.Lumina lumina, Language language ) + public void PopulateData( RowParser parser, GameData lumina, Language language ) { RowId = parser.Row; SubRowId = parser.SubRow;