From c59f53db2f4acc68869515f0144a401a4ab173d5 Mon Sep 17 00:00:00 2001 From: goat Date: Fri, 14 Feb 2020 20:24:41 +0900 Subject: [PATCH] docs: regenerate, include docfx config --- api/.gitignore | 5 + api/index.md | 4 + docfx.json | 65 + docs/README.html | 105 + ...ud.Configuration.IPluginConfiguration.html | 157 + .../Dalamud.Configuration.html} | 24 +- docs/api/Dalamud.Data.DataManager.html | 296 + ....PlayerLinkType.html => Dalamud.Data.html} | 43 +- .../api/Dalamud.Game.Chat.EnumExtensions.html | 19 +- ...ringHandling.Payload.EmbeddedInfoType.html | 157 + ....SeStringHandling.Payload.IntegerType.html | 165 + ...ngHandling.Payload.SeStringChunkType.html} | 26 +- ...ud.Game.Chat.SeStringHandling.Payload.html | 524 + ...ame.Chat.SeStringHandling.PayloadType.html | 167 + ...SeStringHandling.Payloads.ItemPayload.html | 470 + ...StringHandling.Payloads.PlayerPayload.html | 470 + ....SeStringHandling.Payloads.RawPayload.html | 420 + ...StringHandling.Payloads.StatusPayload.html | 435 + ...SeStringHandling.Payloads.TextPayload.html | 438 + ...d.Game.Chat.SeStringHandling.Payloads.html | 125 + ...d.Game.Chat.SeStringHandling.SeString.html | 335 + .../Dalamud.Game.Chat.SeStringHandling.html | 132 + docs/api/Dalamud.Game.Chat.XivChatEntry.html | 63 +- docs/api/Dalamud.Game.Chat.XivChatType.html | 55 +- ...lamud.Game.Chat.XivChatTypeExtensions.html | 19 +- ...ud.Game.Chat.XivChatTypeInfoAttribute.html | 58 +- docs/api/Dalamud.Game.Chat.html | 17 +- docs/api/Dalamud.Game.ChatHandlers.html | 28 +- ...ud.Game.ClientState.Actors.ActorTable.html | 82 +- ...ud.Game.ClientState.Actors.ObjectKind.html | 10 +- ...mud.Game.ClientState.Actors.Position3.html | 37 +- ...ClientState.Actors.Resolvers.ClassJob.html | 39 +- ...me.ClientState.Actors.Resolvers.World.html | 37 +- ...mud.Game.ClientState.Actors.Resolvers.html | 6 +- ...d.Game.ClientState.Actors.Types.Actor.html | 67 +- ...d.Game.ClientState.Actors.Types.Chara.html | 73 +- ...tate.Actors.Types.NonPlayer.BattleNpc.html | 37 +- ...tors.Types.NonPlayer.BattleNpcSubKind.html | 10 +- ...lientState.Actors.Types.NonPlayer.Npc.html | 28 +- ...me.ClientState.Actors.Types.NonPlayer.html | 4 +- ...entState.Actors.Types.PlayerCharacter.html | 37 +- ...Dalamud.Game.ClientState.Actors.Types.html | 4 +- docs/api/Dalamud.Game.ClientState.Actors.html | 4 +- .../Dalamud.Game.ClientState.ClientState.html | 148 +- ...> Dalamud.Game.ClientState.JobGauges.html} | 172 +- ...alamud.Game.ClientState.Structs.Actor.html | 145 +- ...ClientState.Structs.JobGauge.ASTGauge.html | 225 + ...ClientState.Structs.JobGauge.BLMGauge.html | 356 + ...lientState.Structs.JobGauge.BOTDState.html | 153 + ...ClientState.Structs.JobGauge.BRDGauge.html | 235 + ...ClientState.Structs.JobGauge.CardType.html | 177 + ...entState.Structs.JobGauge.CurrentSong.html | 153 + ...ClientState.Structs.JobGauge.DNCGauge.html | 297 + ...ClientState.Structs.JobGauge.DRGGauge.html | 235 + ...ClientState.Structs.JobGauge.DRKGauge.html | 267 + ...State.Structs.JobGauge.DismissedFairy.html | 149 + ...ClientState.Structs.JobGauge.GNBGauge.html | 235 + ...ClientState.Structs.JobGauge.MCHGauge.html | 355 + ...ClientState.Structs.JobGauge.MNKGauge.html | 267 + ...e.ClientState.Structs.JobGauge.Mudras.html | 153 + ...ClientState.Structs.JobGauge.NINGauge.html | 264 + ...lientState.Structs.JobGauge.PLDGauge.html} | 87 +- ....ClientState.Structs.JobGauge.PetGlam.html | 157 + ...ClientState.Structs.JobGauge.RDMGauge.html | 206 + ...ClientState.Structs.JobGauge.SAMGauge.html | 206 + ...ClientState.Structs.JobGauge.SCHGauge.html | 264 + ...ClientState.Structs.JobGauge.SMNGauge.html | 356 + ...ClientState.Structs.JobGauge.SealType.html | 157 + ...Game.ClientState.Structs.JobGauge.Sen.html | 158 + ...lientState.Structs.JobGauge.SummonPet.html | 157 + ...ClientState.Structs.JobGauge.WARGauge.html | 177 + ...ClientState.Structs.JobGauge.WHMGauge.html | 235 + ...mud.Game.ClientState.Structs.JobGauge.html | 169 + .../api/Dalamud.Game.ClientState.Structs.html | 4 +- docs/api/Dalamud.Game.ClientState.html | 6 +- ...e.Command.CommandInfo.HandlerDelegate.html | 19 +- .../api/Dalamud.Game.Command.CommandInfo.html | 61 +- .../Dalamud.Game.Command.CommandManager.html | 102 +- docs/api/Dalamud.Game.Command.html | 13 +- ...me.Internal.DXGI.SwapChainSigResolver.html | 223 + ...Internal.DXGI.SwapChainVtableResolver.html | 223 + docs/api/Dalamud.Game.Internal.DXGI.html | 119 + ...ud.Game.Internal.File.ResourceManager.html | 272 + docs/api/Dalamud.Game.Internal.File.html | 117 + ...e.Internal.Framework.OnUpdateDelegate.html | 10 +- docs/api/Dalamud.Game.Internal.Framework.html | 82 +- ...nternal.Gui.ChatGui.OnMessageDelegate.html | 16 +- ...rnal.Gui.ChatGui.OnMessageRawDelegate.html | 162 + .../Dalamud.Game.Internal.Gui.ChatGui.html | 130 +- .../Dalamud.Game.Internal.Gui.GameGui.html | 78 +- ...l.Gui.TargetManager.GetTargetDelegate.html | 157 + ...lamud.Game.Internal.Gui.TargetManager.html | 225 + docs/api/Dalamud.Game.Internal.Gui.html | 10 +- ...lamud.Game.Internal.Libc.LibcFunction.html | 34 +- ...mud.Game.Internal.Libc.OwnedStdString.html | 50 +- .../Dalamud.Game.Internal.Libc.StdString.html | 87 +- docs/api/Dalamud.Game.Internal.Libc.html | 4 +- ...work.GameNetwork.OnZonePacketDelegate.html | 10 +- ...mud.Game.Internal.Network.GameNetwork.html | 79 +- docs/api/Dalamud.Game.Internal.Network.html | 4 +- docs/api/Dalamud.Game.Internal.html | 7 +- ...ud.Game.Network.NetworkHandlers.CfPop.html | 157 + .../Dalamud.Game.Network.NetworkHandlers.html | 224 + ...gs.MarketBoardItemListing.ItemMateria.html | 214 + ...rrentOfferings.MarketBoardItemListing.html | 649 + ...tructures.MarketBoardCurrentOfferings.html | 321 + ...oardHistory.MarketBoardHistoryListing.html | 359 + ...Network.Structures.MarketBoardHistory.html | 292 + ...ame.Network.Structures.MarketTaxRates.html | 379 + docs/api/Dalamud.Game.Network.Structures.html | 127 + docs/api/Dalamud.Game.Network.html | 121 + docs/api/Dalamud.Game.SigScanner.html | 332 +- docs/api/Dalamud.Game.html | 7 +- .../Dalamud.Interface.InterfaceManager.html | 359 + .../Dalamud.Interface.MySinkExtensions.html | 208 + .../Dalamud.Interface.SerilogEventSink.html | 292 + docs/api/Dalamud.Interface.UiBuilder.html | 357 + docs/api/Dalamud.Interface.html | 125 + ...Dalamud.Plugin.DalamudPluginInterface.html | 239 +- docs/api/Dalamud.Plugin.IDalamudPlugin.html | 28 +- docs/api/Dalamud.Plugin.html | 4 +- docs/api/ImGuiNET.ImColor.html | 177 + docs/api/ImGuiNET.ImColorPtr.html | 642 + docs/api/ImGuiNET.ImDrawChannel.html | 206 + docs/api/ImGuiNET.ImDrawChannelPtr.html | 447 + docs/api/ImGuiNET.ImDrawCmd.html | 351 + docs/api/ImGuiNET.ImDrawCmdPtr.html | 614 + docs/api/ImGuiNET.ImDrawCornerFlags.html | 182 + docs/api/ImGuiNET.ImDrawData.html | 380 + docs/api/ImGuiNET.ImDrawDataPtr.html | 736 + docs/api/ImGuiNET.ImDrawList.html | 554 + docs/api/ImGuiNET.ImDrawListFlags.html | 158 + docs/api/ImGuiNET.ImDrawListPtr.html | 4174 ++ docs/api/ImGuiNET.ImDrawListSplitter.html | 235 + docs/api/ImGuiNET.ImDrawListSplitterPtr.html | 630 + docs/api/ImGuiNET.ImDrawVert.html | 235 + docs/api/ImGuiNET.ImDrawVertPtr.html | 477 + docs/api/ImGuiNET.ImFont.html | 612 + docs/api/ImGuiNET.ImFontAtlas.html | 583 + docs/api/ImGuiNET.ImFontAtlasCustomRect.html | 380 + .../ImGuiNET.ImFontAtlasCustomRectPtr.html | 674 + docs/api/ImGuiNET.ImFontAtlasFlags.html | 154 + docs/api/ImGuiNET.ImFontAtlasPtr.html | 2792 + docs/api/ImGuiNET.ImFontConfig.html | 670 + docs/api/ImGuiNET.ImFontConfigPtr.html | 944 + docs/api/ImGuiNET.ImFontGlyph.html | 438 + docs/api/ImGuiNET.ImFontGlyphPtr.html | 687 + .../ImGuiNET.ImFontGlyphRangesBuilder.html | 177 + .../ImGuiNET.ImFontGlyphRangesBuilderPtr.html | 656 + docs/api/ImGuiNET.ImFontPtr.html | 1387 + docs/api/ImGuiNET.ImGui.html | 27163 +++++++++ docs/api/ImGuiNET.ImGuiBackendFlags.html | 162 + docs/api/ImGuiNET.ImGuiCol.html | 337 + docs/api/ImGuiNET.ImGuiColorEditFlags.html | 254 + docs/api/ImGuiNET.ImGuiComboFlags.html | 178 + docs/api/ImGuiNET.ImGuiCond.html | 157 + docs/api/ImGuiNET.ImGuiConfigFlags.html | 178 + docs/api/ImGuiNET.ImGuiDataType.html | 185 + docs/api/ImGuiNET.ImGuiDir.html | 165 + docs/api/ImGuiNET.ImGuiDragDropFlags.html | 186 + docs/api/ImGuiNET.ImGuiFocusedFlags.html | 162 + docs/api/ImGuiNET.ImGuiHoveredFlags.html | 182 + docs/api/ImGuiNET.ImGuiIO.html | 2584 + docs/api/ImGuiNET.ImGuiIOPtr.html | 2763 + docs/api/ImGuiNET.ImGuiInputTextCallback.html | 157 + .../ImGuiNET.ImGuiInputTextCallbackData.html | 496 + ...mGuiNET.ImGuiInputTextCallbackDataPtr.html | 868 + docs/api/ImGuiNET.ImGuiInputTextFlags.html | 230 + docs/api/ImGuiNET.ImGuiKey.html | 233 + docs/api/ImGuiNET.ImGuiListClipper.html | 322 + docs/api/ImGuiNET.ImGuiListClipperPtr.html | 698 + docs/api/ImGuiNET.ImGuiMouseCursor.html | 181 + docs/api/ImGuiNET.ImGuiNative.html | 20487 +++++++ docs/api/ImGuiNET.ImGuiNavInput.html | 237 + docs/api/ImGuiNET.ImGuiOnceUponAFrame.html | 177 + docs/api/ImGuiNET.ImGuiOnceUponAFramePtr.html | 434 + docs/api/ImGuiNET.ImGuiPayload.html | 380 + docs/api/ImGuiNET.ImGuiPayloadPtr.html | 766 + docs/api/ImGuiNET.ImGuiSelectableFlags.html | 162 + docs/api/ImGuiNET.ImGuiSizeCallback.html | 142 + docs/api/ImGuiNET.ImGuiSizeCallbackData.html | 264 + .../ImGuiNET.ImGuiSizeCallbackDataPtr.html | 507 + docs/api/ImGuiNET.ImGuiStorage.html | 177 + docs/api/ImGuiNET.ImGuiStoragePair.html | 206 + docs/api/ImGuiNET.ImGuiStoragePairPtr.html | 387 + docs/api/ImGuiNET.ImGuiStoragePtr.html | 1369 + docs/api/ImGuiNET.ImGuiStyle.html | 2526 + docs/api/ImGuiNET.ImGuiStylePtr.html | 1486 + docs/api/ImGuiNET.ImGuiStyleVar.html | 237 + docs/api/ImGuiNET.ImGuiTabBarFlags.html | 186 + docs/api/ImGuiNET.ImGuiTabItemFlags.html | 162 + docs/api/ImGuiNET.ImGuiTextBuffer.html | 177 + docs/api/ImGuiNET.ImGuiTextBufferPtr.html | 695 + docs/api/ImGuiNET.ImGuiTextFilter.html | 235 + docs/api/ImGuiNET.ImGuiTextFilterPtr.html | 730 + docs/api/ImGuiNET.ImGuiTextRange.html | 206 + docs/api/ImGuiNET.ImGuiTextRangePtr.html | 531 + docs/api/ImGuiNET.ImGuiTreeNodeFlags.html | 198 + docs/api/ImGuiNET.ImGuiWindowFlags.html | 262 + docs/api/ImGuiNET.ImPtrVector-1.html | 385 + docs/api/ImGuiNET.ImVector-1.html | 375 + docs/api/ImGuiNET.ImVector.html | 361 + docs/api/ImGuiNET.NullTerminatedString.html | 291 + docs/api/ImGuiNET.RangeAccessor-1.html | 347 + .../api/ImGuiNET.RangeAccessorExtensions.html | 203 + docs/api/ImGuiNET.RangePtrAccessor-1.html | 347 + docs/api/ImGuiNET.UnionValue.html | 235 + docs/api/ImGuiNET.html | 293 + .../ImGuiScene.FramerateLimit.LimitType.html | 158 + docs/api/ImGuiScene.FramerateLimit.html | 293 + docs/api/ImGuiScene.GLTextureWrap.html | 368 + docs/api/ImGuiScene.IImGuiInputHandler.html | 202 + docs/api/ImGuiScene.IImGuiRenderer.html | 222 + docs/api/ImGuiScene.IRenderer.html | 477 + docs/api/ImGuiScene.ImGui_Impl_DX11.html | 355 + docs/api/ImGuiScene.ImGui_Impl_OpenGL3.html | 261 + docs/api/ImGuiScene.ImGui_Impl_SDL.html | 335 + .../ImGuiScene.ImGui_Input_Impl_Direct.html | 380 + ...GuiScene.RawDX11Scene.BuildUIDelegate.html | 125 + docs/api/ImGuiScene.RawDX11Scene.html | 515 + ...Scene.RendererFactory.RendererBackend.html | 149 + docs/api/ImGuiScene.RendererFactory.html | 212 + docs/api/ImGuiScene.SDLWindowGL.html | 281 + docs/api/ImGuiScene.SimpleD3D.html | 571 + ...cene.SimpleImGuiScene.BuildUIDelegate.html | 125 + docs/api/ImGuiScene.SimpleImGuiScene.html | 737 + docs/api/ImGuiScene.SimpleOGL3.html | 622 + ....SimpleSDLWindow.ProcessEventDelegate.html | 142 + docs/api/ImGuiScene.SimpleSDLWindow.html | 553 + docs/api/ImGuiScene.TextureWrap.html | 225 + docs/api/ImGuiScene.WindowCreateInfo.html | 370 + docs/api/ImGuiScene.WindowFactory.html | 212 + docs/api/ImGuiScene.html | 197 + ...INTERNAL_GameControllerButtonBind_hat.html | 206 + ...TERNAL_GameControllerButtonBind_union.html | 235 + .../SDL2.SDL.INTERNAL_SysWMDriverUnion.html | 409 + .../api/SDL2.SDL.INTERNAL_android_wminfo.html | 206 + docs/api/SDL2.SDL.INTERNAL_cocoa_wminfo.html | 177 + .../SDL2.SDL.INTERNAL_directfb_wminfo.html | 235 + docs/api/SDL2.SDL.INTERNAL_mir_wminfo.html | 206 + docs/api/SDL2.SDL.INTERNAL_uikit_wminfo.html | 264 + .../api/SDL2.SDL.INTERNAL_wayland_wminfo.html | 235 + .../api/SDL2.SDL.INTERNAL_windows_wminfo.html | 206 + docs/api/SDL2.SDL.INTERNAL_winrt_wminfo.html | 177 + docs/api/SDL2.SDL.INTERNAL_x11_wminfo.html | 206 + docs/api/SDL2.SDL.SDLRWopsCloseCallback.html | 157 + docs/api/SDL2.SDL.SDLRWopsReadCallback.html | 172 + docs/api/SDL2.SDL.SDLRWopsSeekCallback.html | 167 + docs/api/SDL2.SDL.SDLRWopsSizeCallback.html | 157 + docs/api/SDL2.SDL.SDLRWopsWriteCallback.html | 172 + docs/api/SDL2.SDL.SDL_AudioCallback.html | 152 + docs/api/SDL2.SDL.SDL_AudioDeviceEvent.html | 264 + docs/api/SDL2.SDL.SDL_AudioSpec.html | 380 + docs/api/SDL2.SDL.SDL_AudioStatus.html | 153 + docs/api/SDL2.SDL.SDL_BlendFactor.html | 181 + docs/api/SDL2.SDL.SDL_BlendMode.html | 162 + docs/api/SDL2.SDL.SDL_BlendOperation.html | 161 + docs/api/SDL2.SDL.SDL_Color.html | 264 + .../api/SDL2.SDL.SDL_ControllerAxisEvent.html | 293 + .../SDL2.SDL.SDL_ControllerButtonEvent.html | 293 + .../SDL2.SDL.SDL_ControllerDeviceEvent.html | 235 + docs/api/SDL2.SDL.SDL_DisplayEvent.html | 293 + docs/api/SDL2.SDL.SDL_DisplayEventID.html | 149 + docs/api/SDL2.SDL.SDL_DisplayMode.html | 293 + docs/api/SDL2.SDL.SDL_DisplayOrientation.html | 161 + docs/api/SDL2.SDL.SDL_DollarGestureEvent.html | 380 + docs/api/SDL2.SDL.SDL_DropEvent.html | 264 + docs/api/SDL2.SDL.SDL_Event.html | 902 + docs/api/SDL2.SDL.SDL_EventFilter.html | 162 + docs/api/SDL2.SDL.SDL_EventType.html | 345 + docs/api/SDL2.SDL.SDL_FPoint.html | 206 + docs/api/SDL2.SDL.SDL_FRect.html | 264 + docs/api/SDL2.SDL.SDL_Finger.html | 264 + docs/api/SDL2.SDL.SDL_GLattr.html | 249 + docs/api/SDL2.SDL.SDL_GLcontext.html | 158 + docs/api/SDL2.SDL.SDL_GLprofile.html | 154 + docs/api/SDL2.SDL.SDL_GameControllerAxis.html | 173 + .../SDL2.SDL.SDL_GameControllerBindType.html | 157 + .../SDL2.SDL.SDL_GameControllerButton.html | 209 + ...SDL2.SDL.SDL_GameControllerButtonBind.html | 206 + docs/api/SDL2.SDL.SDL_GenericEvent.html | 206 + docs/api/SDL2.SDL.SDL_HapticCondition.html | 496 + docs/api/SDL2.SDL.SDL_HapticConstant.html | 467 + docs/api/SDL2.SDL.SDL_HapticCustom.html | 554 + docs/api/SDL2.SDL.SDL_HapticDirection.html | 206 + docs/api/SDL2.SDL.SDL_HapticEffect.html | 351 + docs/api/SDL2.SDL.SDL_HapticLeftRight.html | 264 + docs/api/SDL2.SDL.SDL_HapticPeriodic.html | 554 + docs/api/SDL2.SDL.SDL_HapticRamp.html | 496 + docs/api/SDL2.SDL.SDL_HintPriority.html | 153 + docs/api/SDL2.SDL.SDL_HitTest.html | 167 + docs/api/SDL2.SDL.SDL_HitTestResult.html | 181 + docs/api/SDL2.SDL.SDL_JoyAxisEvent.html | 322 + docs/api/SDL2.SDL.SDL_JoyBallEvent.html | 322 + docs/api/SDL2.SDL.SDL_JoyButtonEvent.html | 293 + docs/api/SDL2.SDL.SDL_JoyDeviceEvent.html | 235 + docs/api/SDL2.SDL.SDL_JoyHatEvent.html | 293 + docs/api/SDL2.SDL.SDL_JoystickPowerLevel.html | 169 + docs/api/SDL2.SDL.SDL_JoystickType.html | 177 + docs/api/SDL2.SDL.SDL_KeyboardEvent.html | 322 + docs/api/SDL2.SDL.SDL_Keycode.html | 1085 + docs/api/SDL2.SDL.SDL_Keymod.html | 210 + docs/api/SDL2.SDL.SDL_Keysym.html | 264 + docs/api/SDL2.SDL.SDL_LogOutputFunction.html | 157 + docs/api/SDL2.SDL.SDL_LogPriority.html | 169 + .../SDL2.SDL.SDL_MessageBoxButtonData.html | 235 + .../SDL2.SDL.SDL_MessageBoxButtonFlags.html | 150 + docs/api/SDL2.SDL.SDL_MessageBoxColor.html | 235 + .../SDL2.SDL.SDL_MessageBoxColorScheme.html | 177 + .../api/SDL2.SDL.SDL_MessageBoxColorType.html | 165 + docs/api/SDL2.SDL.SDL_MessageBoxData.html | 351 + docs/api/SDL2.SDL.SDL_MessageBoxFlags.html | 154 + docs/api/SDL2.SDL.SDL_MouseButtonEvent.html | 409 + docs/api/SDL2.SDL.SDL_MouseMotionEvent.html | 409 + .../api/SDL2.SDL.SDL_MouseWheelDirection.html | 149 + docs/api/SDL2.SDL.SDL_MouseWheelEvent.html | 351 + docs/api/SDL2.SDL.SDL_MultiGestureEvent.html | 409 + docs/api/SDL2.SDL.SDL_PACKEDLAYOUT_ENUM.html | 177 + docs/api/SDL2.SDL.SDL_PIXELORDER_ENUM.html | 217 + docs/api/SDL2.SDL.SDL_PIXELTYPE_ENUM.html | 189 + docs/api/SDL2.SDL.SDL_Palette.html | 264 + docs/api/SDL2.SDL.SDL_PixelFormat.html | 670 + docs/api/SDL2.SDL.SDL_Point.html | 206 + docs/api/SDL2.SDL.SDL_PowerState.html | 161 + docs/api/SDL2.SDL.SDL_QuitEvent.html | 206 + docs/api/SDL2.SDL.SDL_RWops.html | 322 + docs/api/SDL2.SDL.SDL_Rect.html | 264 + docs/api/SDL2.SDL.SDL_RendererFlags.html | 158 + docs/api/SDL2.SDL.SDL_RendererFlip.html | 154 + docs/api/SDL2.SDL.SDL_RendererInfo.html | 322 + docs/api/SDL2.SDL.SDL_SYSWM_TYPE.html | 181 + docs/api/SDL2.SDL.SDL_Scancode.html | 1109 + docs/api/SDL2.SDL.SDL_SensorEvent.html | 264 + docs/api/SDL2.SDL.SDL_SensorType.html | 157 + docs/api/SDL2.SDL.SDL_Surface.html | 496 + docs/api/SDL2.SDL.SDL_SysWMEvent.html | 235 + docs/api/SDL2.SDL.SDL_SysWMinfo.html | 235 + docs/api/SDL2.SDL.SDL_SystemCursor.html | 193 + docs/api/SDL2.SDL.SDL_TextEditingEvent.html | 322 + docs/api/SDL2.SDL.SDL_TextInputEvent.html | 264 + docs/api/SDL2.SDL.SDL_TextureAccess.html | 153 + docs/api/SDL2.SDL.SDL_TextureModulate.html | 154 + docs/api/SDL2.SDL.SDL_TimerCallback.html | 162 + docs/api/SDL2.SDL.SDL_TouchDeviceType.html | 157 + docs/api/SDL2.SDL.SDL_TouchFingerEvent.html | 409 + docs/api/SDL2.SDL.SDL_UserEvent.html | 322 + docs/api/SDL2.SDL.SDL_WinRT_DeviceFamily.html | 157 + docs/api/SDL2.SDL.SDL_WindowEvent.html | 322 + docs/api/SDL2.SDL.SDL_WindowEventID.html | 209 + docs/api/SDL2.SDL.SDL_WindowFlags.html | 226 + docs/api/SDL2.SDL.SDL_WindowsMessageHook.html | 177 + ...ntegerType.html => SDL2.SDL.SDL_bool.html} | 42 +- docs/api/SDL2.SDL.SDL_eventaction.html | 153 + .../SDL2.SDL.SDL_iPhoneAnimationCallback.html | 142 + docs/api/SDL2.SDL.SDL_main_func.html | 162 + docs/api/SDL2.SDL.SDL_version.html | 235 + docs/api/SDL2.SDL.html | 32568 ++++++++++ docs/api/SDL2.SDL_image.IMG_InitFlags.html | 158 + docs/api/SDL2.SDL_image.html | 936 + ...DL2.SDL_mixer.ChannelFinishedDelegate.html | 142 + docs/api/SDL2.SDL_mixer.MIX_InitFlags.html | 162 + docs/api/SDL2.SDL_mixer.MixFuncDelegate.html | 152 + docs/api/SDL2.SDL_mixer.Mix_EffectDone_t.html | 147 + docs/api/SDL2.SDL_mixer.Mix_EffectFunc_t.html | 157 + docs/api/SDL2.SDL_mixer.Mix_Fading.html | 153 + docs/api/SDL2.SDL_mixer.Mix_MusicType.html | 181 + .../SDL2.SDL_mixer.MusicFinishedDelegate.html | 125 + .../api/SDL2.SDL_mixer.SoundFontDelegate.html | 162 + docs/api/SDL2.SDL_mixer.html | 3360 ++ docs/api/SDL2.SDL_ttf.html | 2839 + docs/api/SDL2.html | 395 + docs/api/index.html | 7 +- docs/api/toc.html | 1022 +- docs/articles/toc.html | 21 - docs/index.html | 9 +- docs/manifest.json | 3976 +- docs/styles/docfx.css | 7 +- docs/styles/docfx.js | 42 +- docs/styles/docfx.vendor.js | 6 +- docs/styles/search-worker.js | 2 +- docs/toc.html | 21 - docs/xrefmap.yml | 49153 +++++++++++++++- filterConfig.yml | 13 + index.md | 2 + 384 files changed, 248388 insertions(+), 1052 deletions(-) create mode 100644 api/.gitignore create mode 100644 api/index.md create mode 100644 docfx.json create mode 100644 docs/README.html create mode 100644 docs/api/Dalamud.Configuration.IPluginConfiguration.html rename docs/{articles/intro.html => api/Dalamud.Configuration.html} (83%) create mode 100644 docs/api/Dalamud.Data.DataManager.html rename docs/api/{Dalamud.Game.Chat.SeString.PlayerLinkType.html => Dalamud.Data.html} (73%) create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.EmbeddedInfoType.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType.html rename docs/api/{Dalamud.Game.Chat.SeString.SeStringPayloadType.html => Dalamud.Game.Chat.SeStringHandling.Payload.SeStringChunkType.html} (73%) create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.PayloadType.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.RawPayload.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.TextPayload.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.SeString.html create mode 100644 docs/api/Dalamud.Game.Chat.SeStringHandling.html rename docs/api/{Dalamud.Game.Chat.SeString.html => Dalamud.Game.ClientState.JobGauges.html} (60%) create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.ASTGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.BLMGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.BOTDState.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.CardType.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.CurrentSong.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.DNCGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.DRGGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.DRKGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.DismissedFairy.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.GNBGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.MCHGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.MNKGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.Mudras.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.NINGauge.html rename docs/api/{Dalamud.Game.Chat.SeString.SeStringPayloadContainer.html => Dalamud.Game.ClientState.Structs.JobGauge.PLDGauge.html} (63%) create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.PetGlam.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.RDMGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.SAMGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.SCHGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.SMNGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.SealType.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.Sen.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.SummonPet.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.WARGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.WHMGauge.html create mode 100644 docs/api/Dalamud.Game.ClientState.Structs.JobGauge.html create mode 100644 docs/api/Dalamud.Game.Internal.DXGI.SwapChainSigResolver.html create mode 100644 docs/api/Dalamud.Game.Internal.DXGI.SwapChainVtableResolver.html create mode 100644 docs/api/Dalamud.Game.Internal.DXGI.html create mode 100644 docs/api/Dalamud.Game.Internal.File.ResourceManager.html create mode 100644 docs/api/Dalamud.Game.Internal.File.html create mode 100644 docs/api/Dalamud.Game.Internal.Gui.ChatGui.OnMessageRawDelegate.html create mode 100644 docs/api/Dalamud.Game.Internal.Gui.TargetManager.GetTargetDelegate.html create mode 100644 docs/api/Dalamud.Game.Internal.Gui.TargetManager.html create mode 100644 docs/api/Dalamud.Game.Network.NetworkHandlers.CfPop.html create mode 100644 docs/api/Dalamud.Game.Network.NetworkHandlers.html create mode 100644 docs/api/Dalamud.Game.Network.Structures.MarketBoardCurrentOfferings.MarketBoardItemListing.ItemMateria.html create mode 100644 docs/api/Dalamud.Game.Network.Structures.MarketBoardCurrentOfferings.MarketBoardItemListing.html create mode 100644 docs/api/Dalamud.Game.Network.Structures.MarketBoardCurrentOfferings.html create mode 100644 docs/api/Dalamud.Game.Network.Structures.MarketBoardHistory.MarketBoardHistoryListing.html create mode 100644 docs/api/Dalamud.Game.Network.Structures.MarketBoardHistory.html create mode 100644 docs/api/Dalamud.Game.Network.Structures.MarketTaxRates.html create mode 100644 docs/api/Dalamud.Game.Network.Structures.html create mode 100644 docs/api/Dalamud.Game.Network.html create mode 100644 docs/api/Dalamud.Interface.InterfaceManager.html create mode 100644 docs/api/Dalamud.Interface.MySinkExtensions.html create mode 100644 docs/api/Dalamud.Interface.SerilogEventSink.html create mode 100644 docs/api/Dalamud.Interface.UiBuilder.html create mode 100644 docs/api/Dalamud.Interface.html create mode 100644 docs/api/ImGuiNET.ImColor.html create mode 100644 docs/api/ImGuiNET.ImColorPtr.html create mode 100644 docs/api/ImGuiNET.ImDrawChannel.html create mode 100644 docs/api/ImGuiNET.ImDrawChannelPtr.html create mode 100644 docs/api/ImGuiNET.ImDrawCmd.html create mode 100644 docs/api/ImGuiNET.ImDrawCmdPtr.html create mode 100644 docs/api/ImGuiNET.ImDrawCornerFlags.html create mode 100644 docs/api/ImGuiNET.ImDrawData.html create mode 100644 docs/api/ImGuiNET.ImDrawDataPtr.html create mode 100644 docs/api/ImGuiNET.ImDrawList.html create mode 100644 docs/api/ImGuiNET.ImDrawListFlags.html create mode 100644 docs/api/ImGuiNET.ImDrawListPtr.html create mode 100644 docs/api/ImGuiNET.ImDrawListSplitter.html create mode 100644 docs/api/ImGuiNET.ImDrawListSplitterPtr.html create mode 100644 docs/api/ImGuiNET.ImDrawVert.html create mode 100644 docs/api/ImGuiNET.ImDrawVertPtr.html create mode 100644 docs/api/ImGuiNET.ImFont.html create mode 100644 docs/api/ImGuiNET.ImFontAtlas.html create mode 100644 docs/api/ImGuiNET.ImFontAtlasCustomRect.html create mode 100644 docs/api/ImGuiNET.ImFontAtlasCustomRectPtr.html create mode 100644 docs/api/ImGuiNET.ImFontAtlasFlags.html create mode 100644 docs/api/ImGuiNET.ImFontAtlasPtr.html create mode 100644 docs/api/ImGuiNET.ImFontConfig.html create mode 100644 docs/api/ImGuiNET.ImFontConfigPtr.html create mode 100644 docs/api/ImGuiNET.ImFontGlyph.html create mode 100644 docs/api/ImGuiNET.ImFontGlyphPtr.html create mode 100644 docs/api/ImGuiNET.ImFontGlyphRangesBuilder.html create mode 100644 docs/api/ImGuiNET.ImFontGlyphRangesBuilderPtr.html create mode 100644 docs/api/ImGuiNET.ImFontPtr.html create mode 100644 docs/api/ImGuiNET.ImGui.html create mode 100644 docs/api/ImGuiNET.ImGuiBackendFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiCol.html create mode 100644 docs/api/ImGuiNET.ImGuiColorEditFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiComboFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiCond.html create mode 100644 docs/api/ImGuiNET.ImGuiConfigFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiDataType.html create mode 100644 docs/api/ImGuiNET.ImGuiDir.html create mode 100644 docs/api/ImGuiNET.ImGuiDragDropFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiFocusedFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiHoveredFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiIO.html create mode 100644 docs/api/ImGuiNET.ImGuiIOPtr.html create mode 100644 docs/api/ImGuiNET.ImGuiInputTextCallback.html create mode 100644 docs/api/ImGuiNET.ImGuiInputTextCallbackData.html create mode 100644 docs/api/ImGuiNET.ImGuiInputTextCallbackDataPtr.html create mode 100644 docs/api/ImGuiNET.ImGuiInputTextFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiKey.html create mode 100644 docs/api/ImGuiNET.ImGuiListClipper.html create mode 100644 docs/api/ImGuiNET.ImGuiListClipperPtr.html create mode 100644 docs/api/ImGuiNET.ImGuiMouseCursor.html create mode 100644 docs/api/ImGuiNET.ImGuiNative.html create mode 100644 docs/api/ImGuiNET.ImGuiNavInput.html create mode 100644 docs/api/ImGuiNET.ImGuiOnceUponAFrame.html create mode 100644 docs/api/ImGuiNET.ImGuiOnceUponAFramePtr.html create mode 100644 docs/api/ImGuiNET.ImGuiPayload.html create mode 100644 docs/api/ImGuiNET.ImGuiPayloadPtr.html create mode 100644 docs/api/ImGuiNET.ImGuiSelectableFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiSizeCallback.html create mode 100644 docs/api/ImGuiNET.ImGuiSizeCallbackData.html create mode 100644 docs/api/ImGuiNET.ImGuiSizeCallbackDataPtr.html create mode 100644 docs/api/ImGuiNET.ImGuiStorage.html create mode 100644 docs/api/ImGuiNET.ImGuiStoragePair.html create mode 100644 docs/api/ImGuiNET.ImGuiStoragePairPtr.html create mode 100644 docs/api/ImGuiNET.ImGuiStoragePtr.html create mode 100644 docs/api/ImGuiNET.ImGuiStyle.html create mode 100644 docs/api/ImGuiNET.ImGuiStylePtr.html create mode 100644 docs/api/ImGuiNET.ImGuiStyleVar.html create mode 100644 docs/api/ImGuiNET.ImGuiTabBarFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiTabItemFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiTextBuffer.html create mode 100644 docs/api/ImGuiNET.ImGuiTextBufferPtr.html create mode 100644 docs/api/ImGuiNET.ImGuiTextFilter.html create mode 100644 docs/api/ImGuiNET.ImGuiTextFilterPtr.html create mode 100644 docs/api/ImGuiNET.ImGuiTextRange.html create mode 100644 docs/api/ImGuiNET.ImGuiTextRangePtr.html create mode 100644 docs/api/ImGuiNET.ImGuiTreeNodeFlags.html create mode 100644 docs/api/ImGuiNET.ImGuiWindowFlags.html create mode 100644 docs/api/ImGuiNET.ImPtrVector-1.html create mode 100644 docs/api/ImGuiNET.ImVector-1.html create mode 100644 docs/api/ImGuiNET.ImVector.html create mode 100644 docs/api/ImGuiNET.NullTerminatedString.html create mode 100644 docs/api/ImGuiNET.RangeAccessor-1.html create mode 100644 docs/api/ImGuiNET.RangeAccessorExtensions.html create mode 100644 docs/api/ImGuiNET.RangePtrAccessor-1.html create mode 100644 docs/api/ImGuiNET.UnionValue.html create mode 100644 docs/api/ImGuiNET.html create mode 100644 docs/api/ImGuiScene.FramerateLimit.LimitType.html create mode 100644 docs/api/ImGuiScene.FramerateLimit.html create mode 100644 docs/api/ImGuiScene.GLTextureWrap.html create mode 100644 docs/api/ImGuiScene.IImGuiInputHandler.html create mode 100644 docs/api/ImGuiScene.IImGuiRenderer.html create mode 100644 docs/api/ImGuiScene.IRenderer.html create mode 100644 docs/api/ImGuiScene.ImGui_Impl_DX11.html create mode 100644 docs/api/ImGuiScene.ImGui_Impl_OpenGL3.html create mode 100644 docs/api/ImGuiScene.ImGui_Impl_SDL.html create mode 100644 docs/api/ImGuiScene.ImGui_Input_Impl_Direct.html create mode 100644 docs/api/ImGuiScene.RawDX11Scene.BuildUIDelegate.html create mode 100644 docs/api/ImGuiScene.RawDX11Scene.html create mode 100644 docs/api/ImGuiScene.RendererFactory.RendererBackend.html create mode 100644 docs/api/ImGuiScene.RendererFactory.html create mode 100644 docs/api/ImGuiScene.SDLWindowGL.html create mode 100644 docs/api/ImGuiScene.SimpleD3D.html create mode 100644 docs/api/ImGuiScene.SimpleImGuiScene.BuildUIDelegate.html create mode 100644 docs/api/ImGuiScene.SimpleImGuiScene.html create mode 100644 docs/api/ImGuiScene.SimpleOGL3.html create mode 100644 docs/api/ImGuiScene.SimpleSDLWindow.ProcessEventDelegate.html create mode 100644 docs/api/ImGuiScene.SimpleSDLWindow.html create mode 100644 docs/api/ImGuiScene.TextureWrap.html create mode 100644 docs/api/ImGuiScene.WindowCreateInfo.html create mode 100644 docs/api/ImGuiScene.WindowFactory.html create mode 100644 docs/api/ImGuiScene.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_GameControllerButtonBind_hat.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_GameControllerButtonBind_union.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_SysWMDriverUnion.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_android_wminfo.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_cocoa_wminfo.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_directfb_wminfo.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_mir_wminfo.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_uikit_wminfo.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_wayland_wminfo.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_windows_wminfo.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_winrt_wminfo.html create mode 100644 docs/api/SDL2.SDL.INTERNAL_x11_wminfo.html create mode 100644 docs/api/SDL2.SDL.SDLRWopsCloseCallback.html create mode 100644 docs/api/SDL2.SDL.SDLRWopsReadCallback.html create mode 100644 docs/api/SDL2.SDL.SDLRWopsSeekCallback.html create mode 100644 docs/api/SDL2.SDL.SDLRWopsSizeCallback.html create mode 100644 docs/api/SDL2.SDL.SDLRWopsWriteCallback.html create mode 100644 docs/api/SDL2.SDL.SDL_AudioCallback.html create mode 100644 docs/api/SDL2.SDL.SDL_AudioDeviceEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_AudioSpec.html create mode 100644 docs/api/SDL2.SDL.SDL_AudioStatus.html create mode 100644 docs/api/SDL2.SDL.SDL_BlendFactor.html create mode 100644 docs/api/SDL2.SDL.SDL_BlendMode.html create mode 100644 docs/api/SDL2.SDL.SDL_BlendOperation.html create mode 100644 docs/api/SDL2.SDL.SDL_Color.html create mode 100644 docs/api/SDL2.SDL.SDL_ControllerAxisEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_ControllerButtonEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_ControllerDeviceEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_DisplayEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_DisplayEventID.html create mode 100644 docs/api/SDL2.SDL.SDL_DisplayMode.html create mode 100644 docs/api/SDL2.SDL.SDL_DisplayOrientation.html create mode 100644 docs/api/SDL2.SDL.SDL_DollarGestureEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_DropEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_Event.html create mode 100644 docs/api/SDL2.SDL.SDL_EventFilter.html create mode 100644 docs/api/SDL2.SDL.SDL_EventType.html create mode 100644 docs/api/SDL2.SDL.SDL_FPoint.html create mode 100644 docs/api/SDL2.SDL.SDL_FRect.html create mode 100644 docs/api/SDL2.SDL.SDL_Finger.html create mode 100644 docs/api/SDL2.SDL.SDL_GLattr.html create mode 100644 docs/api/SDL2.SDL.SDL_GLcontext.html create mode 100644 docs/api/SDL2.SDL.SDL_GLprofile.html create mode 100644 docs/api/SDL2.SDL.SDL_GameControllerAxis.html create mode 100644 docs/api/SDL2.SDL.SDL_GameControllerBindType.html create mode 100644 docs/api/SDL2.SDL.SDL_GameControllerButton.html create mode 100644 docs/api/SDL2.SDL.SDL_GameControllerButtonBind.html create mode 100644 docs/api/SDL2.SDL.SDL_GenericEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_HapticCondition.html create mode 100644 docs/api/SDL2.SDL.SDL_HapticConstant.html create mode 100644 docs/api/SDL2.SDL.SDL_HapticCustom.html create mode 100644 docs/api/SDL2.SDL.SDL_HapticDirection.html create mode 100644 docs/api/SDL2.SDL.SDL_HapticEffect.html create mode 100644 docs/api/SDL2.SDL.SDL_HapticLeftRight.html create mode 100644 docs/api/SDL2.SDL.SDL_HapticPeriodic.html create mode 100644 docs/api/SDL2.SDL.SDL_HapticRamp.html create mode 100644 docs/api/SDL2.SDL.SDL_HintPriority.html create mode 100644 docs/api/SDL2.SDL.SDL_HitTest.html create mode 100644 docs/api/SDL2.SDL.SDL_HitTestResult.html create mode 100644 docs/api/SDL2.SDL.SDL_JoyAxisEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_JoyBallEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_JoyButtonEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_JoyDeviceEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_JoyHatEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_JoystickPowerLevel.html create mode 100644 docs/api/SDL2.SDL.SDL_JoystickType.html create mode 100644 docs/api/SDL2.SDL.SDL_KeyboardEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_Keycode.html create mode 100644 docs/api/SDL2.SDL.SDL_Keymod.html create mode 100644 docs/api/SDL2.SDL.SDL_Keysym.html create mode 100644 docs/api/SDL2.SDL.SDL_LogOutputFunction.html create mode 100644 docs/api/SDL2.SDL.SDL_LogPriority.html create mode 100644 docs/api/SDL2.SDL.SDL_MessageBoxButtonData.html create mode 100644 docs/api/SDL2.SDL.SDL_MessageBoxButtonFlags.html create mode 100644 docs/api/SDL2.SDL.SDL_MessageBoxColor.html create mode 100644 docs/api/SDL2.SDL.SDL_MessageBoxColorScheme.html create mode 100644 docs/api/SDL2.SDL.SDL_MessageBoxColorType.html create mode 100644 docs/api/SDL2.SDL.SDL_MessageBoxData.html create mode 100644 docs/api/SDL2.SDL.SDL_MessageBoxFlags.html create mode 100644 docs/api/SDL2.SDL.SDL_MouseButtonEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_MouseMotionEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_MouseWheelDirection.html create mode 100644 docs/api/SDL2.SDL.SDL_MouseWheelEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_MultiGestureEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_PACKEDLAYOUT_ENUM.html create mode 100644 docs/api/SDL2.SDL.SDL_PIXELORDER_ENUM.html create mode 100644 docs/api/SDL2.SDL.SDL_PIXELTYPE_ENUM.html create mode 100644 docs/api/SDL2.SDL.SDL_Palette.html create mode 100644 docs/api/SDL2.SDL.SDL_PixelFormat.html create mode 100644 docs/api/SDL2.SDL.SDL_Point.html create mode 100644 docs/api/SDL2.SDL.SDL_PowerState.html create mode 100644 docs/api/SDL2.SDL.SDL_QuitEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_RWops.html create mode 100644 docs/api/SDL2.SDL.SDL_Rect.html create mode 100644 docs/api/SDL2.SDL.SDL_RendererFlags.html create mode 100644 docs/api/SDL2.SDL.SDL_RendererFlip.html create mode 100644 docs/api/SDL2.SDL.SDL_RendererInfo.html create mode 100644 docs/api/SDL2.SDL.SDL_SYSWM_TYPE.html create mode 100644 docs/api/SDL2.SDL.SDL_Scancode.html create mode 100644 docs/api/SDL2.SDL.SDL_SensorEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_SensorType.html create mode 100644 docs/api/SDL2.SDL.SDL_Surface.html create mode 100644 docs/api/SDL2.SDL.SDL_SysWMEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_SysWMinfo.html create mode 100644 docs/api/SDL2.SDL.SDL_SystemCursor.html create mode 100644 docs/api/SDL2.SDL.SDL_TextEditingEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_TextInputEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_TextureAccess.html create mode 100644 docs/api/SDL2.SDL.SDL_TextureModulate.html create mode 100644 docs/api/SDL2.SDL.SDL_TimerCallback.html create mode 100644 docs/api/SDL2.SDL.SDL_TouchDeviceType.html create mode 100644 docs/api/SDL2.SDL.SDL_TouchFingerEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_UserEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_WinRT_DeviceFamily.html create mode 100644 docs/api/SDL2.SDL.SDL_WindowEvent.html create mode 100644 docs/api/SDL2.SDL.SDL_WindowEventID.html create mode 100644 docs/api/SDL2.SDL.SDL_WindowFlags.html create mode 100644 docs/api/SDL2.SDL.SDL_WindowsMessageHook.html rename docs/api/{Dalamud.Game.Chat.SeString.IntegerType.html => SDL2.SDL.SDL_bool.html} (76%) create mode 100644 docs/api/SDL2.SDL.SDL_eventaction.html create mode 100644 docs/api/SDL2.SDL.SDL_iPhoneAnimationCallback.html create mode 100644 docs/api/SDL2.SDL.SDL_main_func.html create mode 100644 docs/api/SDL2.SDL.SDL_version.html create mode 100644 docs/api/SDL2.SDL.html create mode 100644 docs/api/SDL2.SDL_image.IMG_InitFlags.html create mode 100644 docs/api/SDL2.SDL_image.html create mode 100644 docs/api/SDL2.SDL_mixer.ChannelFinishedDelegate.html create mode 100644 docs/api/SDL2.SDL_mixer.MIX_InitFlags.html create mode 100644 docs/api/SDL2.SDL_mixer.MixFuncDelegate.html create mode 100644 docs/api/SDL2.SDL_mixer.Mix_EffectDone_t.html create mode 100644 docs/api/SDL2.SDL_mixer.Mix_EffectFunc_t.html create mode 100644 docs/api/SDL2.SDL_mixer.Mix_Fading.html create mode 100644 docs/api/SDL2.SDL_mixer.Mix_MusicType.html create mode 100644 docs/api/SDL2.SDL_mixer.MusicFinishedDelegate.html create mode 100644 docs/api/SDL2.SDL_mixer.SoundFontDelegate.html create mode 100644 docs/api/SDL2.SDL_mixer.html create mode 100644 docs/api/SDL2.SDL_ttf.html create mode 100644 docs/api/SDL2.html delete mode 100644 docs/articles/toc.html delete mode 100644 docs/toc.html create mode 100644 filterConfig.yml create mode 100644 index.md diff --git a/api/.gitignore b/api/.gitignore new file mode 100644 index 000000000..e8079a3be --- /dev/null +++ b/api/.gitignore @@ -0,0 +1,5 @@ +############### +# temp file # +############### +*.yml +.manifest diff --git a/api/index.md b/api/index.md new file mode 100644 index 000000000..587bacfa3 --- /dev/null +++ b/api/index.md @@ -0,0 +1,4 @@ +# Dalamud Plugin API +This is the documentation for the publicly accessible Dalamud plugin API. See the [market board plugin](https://github.com/goaaats/Dalamud.MbPlugin) as an example. + +All plugins have to implement the [IDalamudPlugin interface](Dalamud.Plugin.IDalamudPlugin.yml) that gives them access to objects like the chat command manager and game client information. \ No newline at end of file diff --git a/docfx.json b/docfx.json new file mode 100644 index 000000000..379540031 --- /dev/null +++ b/docfx.json @@ -0,0 +1,65 @@ +{ + "metadata": [ + { + "src": [ + { + "files": [ + "Dalamud.sln" + ], + } + ], + "dest": "api", + "disableGitFeatures": false, + "disableDefaultFilter": false, + "filter": "filterConfig.yml" + } + ], + "build": { + "content": [ + { + "files": [ + "api/**.yml", + "api/index.md" + ] + }, + { + "files": [ + "articles/**.md", + "articles/**/toc.yml", + "toc.yml", + "*.md" + ] + } + ], + "resource": [ + { + "files": [ + "images/**" + ] + } + ], + "overwrite": [ + { + "files": [ + "apidoc/**.md" + ], + "exclude": [ + "obj/**", + "docs/**" + ] + } + ], + "dest": "docs", + "globalMetadataFiles": [], + "fileMetadataFiles": [], + "template": [ + "default" + ], + "postProcessors": [], + "markdownEngineName": "markdig", + "noLangKeyword": false, + "keepFileLink": false, + "cleanupCacheHistory": false, + "disableGitFeatures": false + } +} \ No newline at end of file diff --git a/docs/README.html b/docs/README.html new file mode 100644 index 000000000..7bd4b16bf --- /dev/null +++ b/docs/README.html @@ -0,0 +1,105 @@ + + + + + + + + Dalamud + + + + + + + + + + + + + + + +
+
+ + + + +
+ + + +
+ + + + + + diff --git a/docs/api/Dalamud.Configuration.IPluginConfiguration.html b/docs/api/Dalamud.Configuration.IPluginConfiguration.html new file mode 100644 index 000000000..2a62016b2 --- /dev/null +++ b/docs/api/Dalamud.Configuration.IPluginConfiguration.html @@ -0,0 +1,157 @@ + + + + + + + + Interface IPluginConfiguration + + + + + + + + + + + + + + + + +
+
+ + + + +
+ + + +
+ + + + + + diff --git a/docs/articles/intro.html b/docs/api/Dalamud.Configuration.html similarity index 83% rename from docs/articles/intro.html rename to docs/api/Dalamud.Configuration.html index 3adbcff74..c30bfc0c6 100644 --- a/docs/articles/intro.html +++ b/docs/api/Dalamud.Configuration.html @@ -5,16 +5,18 @@ - Add your introductions here! + Namespace Dalamud.Configuration + - - + + - + @@ -66,9 +68,17 @@
-
-

Add your introductions here!

- +
diff --git a/docs/api/Dalamud.Data.DataManager.html b/docs/api/Dalamud.Data.DataManager.html new file mode 100644 index 000000000..df6749296 --- /dev/null +++ b/docs/api/Dalamud.Data.DataManager.html @@ -0,0 +1,296 @@ + + + + + + + + Class DataManager + + + + + + + + + + + + + + + + +
+
+ + + + +
+ + + +
+ + + + + + diff --git a/docs/api/Dalamud.Game.Chat.SeString.PlayerLinkType.html b/docs/api/Dalamud.Data.html similarity index 73% rename from docs/api/Dalamud.Game.Chat.SeString.PlayerLinkType.html rename to docs/api/Dalamud.Data.html index d685948ef..c076c8f9c 100644 --- a/docs/api/Dalamud.Game.Chat.SeString.PlayerLinkType.html +++ b/docs/api/Dalamud.Data.html @@ -5,18 +5,18 @@ - Enum SeString.PlayerLinkType + <title>Namespace Dalamud.Data - - + - + @@ -68,39 +68,18 @@
-
+
- -

Enum SeString.PlayerLinkType +

Namespace Dalamud.Data

-
Namespace: Dalamud.Game.Chat
-
Assembly: Dalamud.dll
-
Syntax
-
-
public enum PlayerLinkType
-
-

Fields +
+

Classes

- - - - - - - - - - - - - -
NameDescription
-

Extension Methods

- +

DataManager

+

This class provides data for Dalamud-internal features, but can also be used by plugins if needed.

+
diff --git a/docs/api/Dalamud.Game.Chat.EnumExtensions.html b/docs/api/Dalamud.Game.Chat.EnumExtensions.html index 75b03147c..d321621d9 100644 --- a/docs/api/Dalamud.Game.Chat.EnumExtensions.html +++ b/docs/api/Dalamud.Game.Chat.EnumExtensions.html @@ -10,13 +10,13 @@ - + - + @@ -112,8 +112,13 @@

Methods

- - + + | + Improve this Doc + + + View Source +

GetAttribute<TAttribute>(Enum)

@@ -177,6 +182,12 @@
-
+
-

Enum SeString.SeStringPayloadType +

Enum Payload.SeStringChunkType

-
Namespace: Dalamud.Game.Chat
+
Namespace: Dalamud.Game.Chat.SeStringHandling
Assembly: Dalamud.dll
-
Syntax
+
Syntax
-
public enum SeStringPayloadType
+
protected enum SeStringChunkType

Fields

@@ -92,7 +92,7 @@ - PlayerLink + Interactable @@ -108,6 +108,12 @@

Properties

- - - -

Message

+ + | + Improve this Doc + + + View Source + + +

MessageBytes

Declaration
-
public string Message { get; set; }
+
public byte[] MessageBytes { get; set; }
Property Value
@@ -132,13 +137,18 @@ - +
System.StringSystem.Byte[]
- - + + | + Improve this Doc + + + View Source +

Name

@@ -162,8 +172,13 @@ - - + + | + Improve this Doc + + + View Source +

Parameters

@@ -187,8 +202,13 @@ - - + + | + Improve this Doc + + + View Source +

SenderId

@@ -212,8 +232,13 @@ - - + + | + Improve this Doc + + + View Source +

Type

@@ -244,6 +269,12 @@
diff --git a/docs/api/Dalamud.Game.ChatHandlers.html b/docs/api/Dalamud.Game.ChatHandlers.html index 4c8dd811c..4f14ad7c5 100644 --- a/docs/api/Dalamud.Game.ChatHandlers.html +++ b/docs/api/Dalamud.Game.ChatHandlers.html @@ -10,13 +10,13 @@ - + - + @@ -112,8 +112,13 @@

Constructors

- - + + | + Improve this Doc + + + View Source +

ChatHandlers(Dalamud)

@@ -141,8 +146,13 @@

Properties

- - + + | + Improve this Doc + + + View Source +
@@ -173,6 +183,12 @@

Constructors

- - + + | + Improve this Doc + + + View Source +

ActorTable(ClientStateAddressResolver)

Set up the actor table collection.

@@ -149,8 +154,13 @@

Properties

- - + + | + Improve this Doc + + + View Source +

Item[Int32]

Get an actor at the specified spawn index.

@@ -194,8 +204,13 @@ - - + + | + Improve this Doc + + + View Source +

Length

The amount of currently spawned actors.

@@ -222,8 +237,13 @@

Methods

- - + + | + Improve this Doc + + + View Source +

GetEnumerator()

@@ -249,8 +269,13 @@

Explicit Interface Implementations

- - + + | + Improve this Doc + + + View Source +

ICollection.CopyTo(Array, Int32)

@@ -281,8 +306,13 @@ - - + + | + Improve this Doc + + + View Source +

ICollection.Count

@@ -306,8 +336,13 @@ - - + + | + Improve this Doc + + + View Source +

ICollection.IsSynchronized

@@ -331,8 +366,13 @@ - - + + | + Improve this Doc + + + View Source +

ICollection.SyncRoot

@@ -370,6 +410,12 @@