Remove fallback font bs

This commit is contained in:
Soreepeong 2022-07-01 01:21:55 +09:00
parent b6747827f4
commit c6174233b3
6 changed files with 18 additions and 288 deletions

View file

@ -54,7 +54,6 @@ namespace Dalamud.Interface.Internal
private readonly SelfTestWindow selfTestWindow;
private readonly StyleEditorWindow styleEditorWindow;
private readonly TitleScreenMenuWindow titleScreenMenuWindow;
private readonly FallbackFontNoticeWindow fallbackFontNoticeWindow;
private readonly ProfilerWindow profilerWindow;
private readonly TextureWrap logoTexture;
@ -98,7 +97,6 @@ namespace Dalamud.Interface.Internal
this.selfTestWindow = new SelfTestWindow() { IsOpen = false };
this.styleEditorWindow = new StyleEditorWindow() { IsOpen = false };
this.titleScreenMenuWindow = new TitleScreenMenuWindow() { IsOpen = false };
this.fallbackFontNoticeWindow = new FallbackFontNoticeWindow() { IsOpen = interfaceManager.IsFallbackFontMode && !configuration.DisableFontFallbackNotice };
this.profilerWindow = new ProfilerWindow() { IsOpen = false };
this.WindowSystem.AddWindow(this.changelogWindow);
@ -115,7 +113,6 @@ namespace Dalamud.Interface.Internal
this.WindowSystem.AddWindow(this.selfTestWindow);
this.WindowSystem.AddWindow(this.styleEditorWindow);
this.WindowSystem.AddWindow(this.titleScreenMenuWindow);
this.WindowSystem.AddWindow(this.fallbackFontNoticeWindow);
this.WindowSystem.AddWindow(this.profilerWindow);
ImGuiManagedAsserts.AssertsEnabled = configuration.AssertsEnabledAtStartup;
@ -222,11 +219,6 @@ namespace Dalamud.Interface.Internal
/// </summary>
public void OpenDevMenu() => this.isImGuiDrawDevMenu = true;
/// <summary>
/// Opens the fallback font notice window.
/// </summary>
public void OpenFallbackFontNoticeWindow() => this.fallbackFontNoticeWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="GamepadModeNotifierWindow"/>.
/// </summary>