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Fix HitboxRadius' offset
according to https://github.com/FFXIVAPP/sharlayan-resources/blob/master/structures/5.4/x64.json the proper offset for an Actor's HitboxRadius is 192 or 0xC0
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@ -20,7 +20,7 @@ namespace Dalamud.Game.ClientState.Structs
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public const int YalmDistanceFromPlayerY = 146; // 0x0092 Distance
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public const int Position = 160; // 0x00A0 (X,Z,Y)
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public const int Rotation = 176; // 0x00B0 Heading
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public const int HitboxRadius = 190;
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public const int HitboxRadius = 192;
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public const int CurrentHp = 452; // 0x01C4 HPCurrent
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public const int MaxHp = 456; // 0x01C8 HPMax
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public const int CurrentMp = 460; // 0x01CC MPCurrent
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